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Size
9.58 MB
Created
July 10 2012
Author
John Stevenson (aka CMM|JohnnyEnglish, JohnnyEnglish, neep!)
Version
Not specified
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ReadMe
Title : Skeet Shooting 2012
Map Filename : ut4_skeetshoot_2012
Filename : ut4_skeetshoot_2012.pk3
Release Date : 27th July 2012
Author(s) : John Stevenson (aka CMM|JohnnyEnglish, <|MTC|>JohnnyEnglish, neep!)
Email Address : ****@***************.org
Description : A skeet shooting thing with bots as skeet
Additional Credits to : id Software: For making Q3
Silicon Ice Development/Frozen Sand LLC: For making Urban Terror and so strongly supporting the UT community.
Testers and other help : |ALPHA|GanjaGuy for his guidence and support with the intial design, Pickles for her usual support
: I've added credits to all those who helped in the map, if I forgot you - sorry :-(
Carpet models : Model by HappyDay (***********@********.net)
Wall paintings : Rappio and Legions of Perkele Clan
Info about the Author : Enjoying making maps for my fave game
Installation :
Included in this pk3 is the file server_config.zip containing 3 files
server.cfg
skeetcycle.txt
skeetbots.txt
server.cfg is a replacement server.cfg file (back up your current one)
Having backed up your current server.cfg, copy the server.cfg,
skeetbots.txt and skeetcycle.txt files to your q3ut4 server folder -
EDIT THE PASSWORDS in the server.cfg file to suit.
Execute the server.cfg from console or rcon (eg. /rcon exec server.cfg)
* PK3 File Information *
Map(.bsp) Name : ut4_skeetshoot_2012.bsp
New Textures : All new textures
New Sounds : All sounds from opensound.org or SevenofNine
New Music Track : Lounge music from flashkit sound loops
* Play Information *
Bot Support : Bots play from red and are the skeets
Deathmatch : Yes
Last Man Standing : Nope
Follow The Leader : Nope
Team Survivor : Nope
Capture The Flag : Nope
Capture and Hold : Nope
Bomb : Nope
Jump Training : Nope
* Construction *
Base : From scratch, all original
Editor(s) used : GTKRadiant 1.62
Other Prog(s) used : Gimp, 3dsmax for the skybox and models
Build Time : 5 weeks
Build Machine : Sony Vaio Core i7 laptop
Compile machine :
Final Compile time : 3 hours
* Map/Creative Notes *
SevenofNine asked me to make ANOTHER skeet map - so I did.
Very much enjoyed the challenge, hope you like the map.
* Copyright / Permissions *
This map was made for Urban Zone League -- support them!!
Authors MAY NOT use this level as a base to build additional
levels, and the geometry CANNOT be changed in any way. If you
wish to recreate this level for another game or mod, please
inform me be e-mail, just so I know it's out there in other
forms, and I might even help. Please retain this text file if you do.
This .pk3 may be distributed over the Internet and/or BBS
systems(like these exist anymore) as long as the ORIGINAL(this)
text file is included in the .zip file.
You may NOT distribute this map/.pk3/.bsp file commercially
without my expressed WRITTEN permission. If you wish to include
this in a compilation of some form, have your people contact my
people and they'll talk, or just send me an e-mail and we'll talk.
Arena file
map "ut4_skeetshoot_2012"
longname "Urban Zone Skeet 2012 - by JohnnyEnglish and CMM"
type "ut_tdm"
File structure
17 folders 71 files 8 groups
root files2 files
readme.txt
skeetconfig.zip
env1 folders · 6 files
azlcmb1_skeet_2012
st_bk.jpg
st_dn.jpg
st_ft.jpg
st_lf.jpg
st_rt.jpg
st_up.jpg
levelshots0 folders · 1 files
ut4_skeetshoot_pug.jpg
maps0 folders · 3 files
ut4_skeetshoot_pug.aas
ut4_skeetshoot_pug.bsp
ut4_skeetshoot_pug.tga
models7 folders · 25 files
mapobjects
azlcmb1_skeet_2012
carpet.tga
happyday_models_readme.txt
reloader.jpg
skeetsign.jpg
sofa.jpg
sr8model.tga
cmm_cabinet_arcade
shaders.txt~
urtmachine.jpg
urtscreen.jpg
skeetshoot
2004.tga
cup.tga
side.tga
texture.jpg
skeet_models
padbase.jpg
padtop.jpg
shootingtube.jpg
players / funstuff
cmmhat.md3
cmmhat_b_0_2.md3
cmmhat_b_1_2.md3
cmmhat_b_2_2.md3
cmmhat_b_3_2.md3
cmmhat_r_0_2 .md3
cmmhat_r_1_2.md3
cmmhat_r_2_2.md3
cmmhat_r_3_2.md3
scripts0 folders · 2 files
azlcmb1_skeet_2012.shader
ut4_skeetshoot_pug.arena
sound1 folders · 5 files
azlcmb1_skeet_2012
boobs.wav
drama.wav
pedastal.wav
rams.wav
rick.wav
textures1 folders · 27 files
azlcmb1_skeet_2012
awards.tga
chrome1.jpg
cmmhat.tga
cmmname.jpg
cmmsign.jpg
coming.jpg
decal_white.jpg
door2.jpg
field1.jpg
fwalls.jpg
glass2.tga
ground-2.jpg
newwood.jpg
perk1.jpg
perk2.jpg
perk3.jpg
red_carpet_lol.jpg
skeetsignboard.jpg
smname.jpg
sst2012.jpg
steel1.jpg
thanks.jpg
tiledwall.jpg
tiledwall_b.jpg
uzname.jpg
walllight.jpg
winners.jpg
root files
2 files
readme.txt
skeetconfig.zip
env
1 folders · 6 files
azlcmb1_skeet_2012/
st_bk.jpg
st_dn.jpg
st_ft.jpg
st_lf.jpg
st_rt.jpg
+1 more
levelshots
0 folders · 1 files
ut4_skeetshoot_pug.jpg
maps
0 folders · 3 files
ut4_skeetshoot_pug.aas
ut4_skeetshoot_pug.bsp
ut4_skeetshoot_pug.tga
models
7 folders · 25 files
mapobjects/
azlcmb1_skeet_2012/
cmm_cabinet_arcade/
skeetshoot/
skeet_models/
players/
+26 more
scripts
0 folders · 2 files
azlcmb1_skeet_2012.shader
ut4_skeetshoot_pug.arena
sound
1 folders · 5 files
azlcmb1_skeet_2012/
boobs.wav
drama.wav
pedastal.wav
rams.wav
rick.wav
textures
1 folders · 27 files
azlcmb1_skeet_2012/
awards.tga
chrome1.jpg
cmmhat.tga
cmmname.jpg
cmmsign.jpg
+22 more
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