certutil -hashfile "ut_skeetshoot2005.pk3" SHA256 && compare with 4777d8f6bd4eec4d27048b1ed9522ae631b74d06742172bd71cca8917726c4e6
Direct DL
Permalink
Size
1.86 MB
Created
February 09 2005
Author
Joseph A. Mauke - |NV|S
Version
Not specified
Download trends
Traffic overview with quick operational insights.
Peak hour (14d)
May 19, 17:00
3 downloads
Last download
May 19, 2026 18:45
Latest tracked request
Active days (14d)
9
Days with at least 1 download
Last 14 days
ReadMe
* Urban Terror Level *
--------------------------------------------------------------------------------
Title : ut_skeetshoot2005 "HUMAN SKEET SHOOT"
Filename : ut_skeetshoot2005.pk3
Author : Joseph A. Mauke - |NV|S
Date : March 29th 2003
Rework Date : February 10th 2005
E-mail address : *****@***.info
Homepage URL : http://www.s8s.info
--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
This map is made for the Urban Terror special olympics. Be on the lookout for
other maps in this series, like LLama kicking!!
--------------------------------------------------------------------------------
Single Player : YES
Gamemodes : TDM only, red is the Skeet, and blue are the shooters
Suggested player load : 2 - 10 (This map is not meant for 20 man clusterfucks)
New Textures : yes {thanks Thnom}
New Sounds : yes
--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : This map was re-constructed from ut_skeetshoot
Hours invested : about 45 minutes!
Prefabs/Models used : Urban terror sign
Section 8 Studios sign
Skeetshoot cup
Editor used : GtK Radiant ver 1.2.12
Other utilities used : Q3MAP2 w00t!
Known Bugs : shouldnt be any
Compile machine : Dude, I got a dell!!
BSP time : 2 seconds
VIS time : 1 minute
light time : Smokin!!, Ydnar w00t!!
Total Brushes : not many
DM spawns : 16
Locations : none needed
--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------
: ut_crenshaw ut_streets2 ut_pointblank ut_automotive
Be on the lookout for the new Game Im working on with Collective Studios, Mark
Ecko and Atari called "Getting Up contents under pressure" for Xbox and PS2
http://www.getting-up.com
--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------
Thanks to Agiantblackdude for coming up with this. I had a great time playing
this map for sure....nothing is more fun that shooting floating targets.
Authors MAY NOT use anything from this level.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY NOT be distributed To anyone other than
SID QA team This level is designed for the Quake 3 Total Conversion
"Urban Terror" and is not to be used, replicated or edited for any other Mod,
Total Conversion, Game or Game Engine.
Arena file
Arena metadata unavailable
No .arena file was bundled with this package.
File structure
14 folders 37 files 7 groups
root files1 files
ut_skeetshoot2005.txt
env1 folders · 7 files
streetsky2
pspbrwse.jbf
streetsky2_bk.jpg
streetsky2_dn.jpg
streetsky2_ft.jpg
streetsky2_lf.jpg
streetsky2_rt.jpg
streetsky2_up.jpg
levelshots0 folders · 2 files
pspbrwse.jbf
ut_skeetshoot2005.tga
maps0 folders · 2 files
ut_skeetshoot2005.aas
ut_skeetshoot2005.bsp
models4 folders · 14 files
mapobjects
s8s
8_ball.tga
metal.jpg
pspbrwse.jbf
s8scolorsdark.jpg
s8s_lightedcolors.jpg
s8s_wallsign.md3
skeetshoot
2004.tga
cup.tga
pspbrwse.jbf
side.tga
skeetshoot_trophy.md3
urtsign
pspbrwse.jbf
urtsign.jpg
urtsign.md3
scripts0 folders · 3 files
pointblank.shader
s8s_wallsign.shader
streets2.shader
textures3 folders · 8 files
invis
bulb_white.jpg
pspbrwse.jbf
remedy
lamppuc_ac.jpg
pspbrwse.jbf
thnom
pspbrwse.jbf
skeet.jpg
th_concrete.jpg
th_dustysand.jpg
root files
1 files
ut_skeetshoot2005.txt
env
1 folders · 7 files
streetsky2/
pspbrwse.jbf
streetsky2_bk.jpg
streetsky2_dn.jpg
streetsky2_ft.jpg
streetsky2_lf.jpg
+2 more
levelshots
0 folders · 2 files
pspbrwse.jbf
ut_skeetshoot2005.tga
maps
0 folders · 2 files
ut_skeetshoot2005.aas
ut_skeetshoot2005.bsp
models
4 folders · 14 files
mapobjects/
s8s/
skeetshoot/
urtsign/
8_ball.tga
metal.jpg
+12 more
scripts
0 folders · 3 files
pointblank.shader
s8s_wallsign.shader
streets2.shader
textures
3 folders · 8 files
invis/
remedy/
thnom/
bulb_white.jpg
pspbrwse.jbf
lamppuc_ac.jpg
+5 more
Similar files
No close matches yet
We could not find enough similar files for recommendations.
Requests history (max 20)
No community request has been submitted for this map yet.