Request a modification

ut4_dam_fixed.pk3

Tell us what should be updated. Keep it simple: describe the change, tweak metadata, attach a new levelshot if needed.

Required to submit: `Summary`, `Your name`, and `Contact`.
Suggestions appear while typing.
Levelshot
Current levelshot
Proposed levelshot preview
Advanced details
{ map "ut_dam" longname "Hydro-Dam" fraglimit 30 type "ffa team cah assasina ctf" }
================================================================================ * Hydro-Dam, Urban Terror Level Design Contest * -------------------------------------------------------------------------------- Title : Hydro-Dam Filename : ut_dam.bsp Author : Nicholas "Nyk" Routhier Date : November 11 E-mail address : [email protected] Homepage URL : http://ikit.pcalpha.com -------------------------------------------------------------------------------- * Level Description * -------------------------------------------------------------------------------- This is my first Urban Terror level. Taking place in a Hydro electric Dam by night. Big Thanks to : Jeekay, Kyrm, Albator, Eterna(aka CursedBullet)and Fugitive808 for support/testing and comments. -------------------------------------------------------------------------------- Single Player : No Gamemodes : FFA, TP, TDM, Team Survivor, CAH, CTF. Suggested player load : 4-16 New Textures : Yes Door Texture by Remedy ent. Concrete, clang, asphalt and others by Nyk Most of the textures by SID New Sounds : No -------------------------------------------------------------------------------- * Construction * -------------------------------------------------------------------------------- Map Base : New Map from scratch Prefabs used : None Mapobjects used : : "Wet Lamp" modelled by Meaty, Skinned by BladeKiller : Ford F-Series Pickup Truck modelled by Meaty skinned by Freak Storm and BladeKiller : Defcon Tree Models by Defcon Editor used : Q3radiant and GTK radiant Other utilities used : Photoshop, EditPad, Q3ASE Known Bugs : None that I know Compile machine : Amd Athlon 1.33Ghz, 512 Megs RAM, Hercules Gf2 Mx 32 megs -------------------------------------------------------------------------------- * OTHER LEVELS BY THE AUTHOR * -------------------------------------------------------------------------------- Quake3 DeathMatch: Nyk3dm1: Rage and Red Rocks Nyk3dm2: Blue -------------------------------------------------------------------------------- * CREDITS * -------------------------------------------------------------------------------- Thanks to Silicon Ice for making this fantastic mod! Thanks to ID software for Quake3:Arena Thanks to Kyrm, Jeekay, Albator and CursedBullet for testing and feedback! ================================================================================ * COPYRIGHT / PERMISSIONS * -------------------------------------------------------------------------------- Authors MAY NOT use this level as a base to build additional levels. This map MAY NOT be sold, or in any other way turn into profit for any other person than the author. This map MAY be distributed on any media as long as this media is distributed freely without anyone having to pay for it. This level is designed for the Quake 3 Total Conversion "Urban Terror" and is not to be used, replicated or edited for any other Mod, Total Conversion, Game or Game Engine. The textures used in this level MAY NOT be used without having a written permission of the author(Nicholas Routhier)