Castle

ut_castle · Map Package
FFA TDM Bot support No source
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ut_castle
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Size
7.35 MB
Created
December 11 2001
Author
Kaz@@m
Version
Not specified

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Traffic overview with quick operational insights.


Last 14 days

ReadMe



* Urban Terror Level *
--------------------------------------------------------------------------------
Title : The Castle (version 2)
Filename : ut_castle.bsp
Author : Kaz@@m
Date : 24.11.2001
Homepage URL : http://www.3d-webdesign.net

--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
This map represents some kind of fortress with houses and a big castle inside.
There is no way to get outside.
It is a rather large area, but there are losts of hiding places.

This second version
-improves the r_speeds
-makes the overall size smaller
-reduces the amount of long hallways
-makes lighting more realistic
-adds more plants
-fixes many little glitches
-.......

Bot Support : Yes (FFA)
Deathmatch : Yes
Teamplay : No
New Textures : Yes
New Sounds : No
New Models : No

--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : None
Prefabs used : None
Editor used : Q3Radiant_nightly
Other utilities used : Paint Shop Pro
Development time : not so long
Compile machine : Amd K7 800 Mhz, 256 Mb of Ram
Compile time : about 30 min

-------------------------------------------------------------------------------
* Copyrigths *
-------------------------------------------------------------------------------
You may not use this map as a base for you're own. But we are alway open, if you ask us. This map was build for Urban Terror, a Quake 3 Mod and should not be used for any other game/mod. If you want to use our Environmaps or textures, please ask first.

Keep looking for more maps from Kaz@@m and stop by to tell us your opinion about this map. We will pay attention to what the community wants.
--Trying to get realism to your PC--
Kaz@@m

Arena file


map "ut_castle"

longname "Little Castle"

fraglimit 50

type "ut_ffa ut_team"


File structure


30 folders 134 files 8 groups
root files2 files
castle.txt
palm3.pfb
env1 folders · 6 files
castello
castello_bk.JPG
castello_dn.JPG
castello_ft.JPG
castello_lf.JPG
castello_rt.JPG
castello_up.JPG
levelshots0 folders · 1 files
ut_castle.jpg
maps0 folders · 2 files
ut_castle.aas
ut_castle.bsp
models7 folders · 19 files
mapobjects
defcon_tree
stamm.jpg
tree.tga
tree2.tga
tree3.tga
tree4.tga
gratelamp
gratetorch2.tga
gratetorch2b.tga
multiplant
batleaf2.tga
leaf1.tga
leaf2.tga
leaf3.tga
nateleaf1
tree2.tga
palm3
palmbark.tga
palmtop.tga
skel
skel.tga
naterock1.tga
naterock2.tga
Nateshroom1.tga
treebark.tga
scripts0 folders · 10 files
base_wall.shader
bbq.shader
bbq2.shader
castello.shader
defcon_tree.shader
multiplant.shader
palmtree.shader
ut_castle.arena
ut_golgothabeta.shader
wetwired.shader
sound2 folders · 4 files
bbq
crow.wav
eagle.wav
urban_terror
bird2.wav
bird3.wav
textures13 folders · 90 files
base_floor
concrete.jpg
base_wall
steed1gf.tga
bbq
brick02.jpg
telepole.jpg
ut_rustedmetal1.jpg
ut_stonewall1_trim_h.jpg
wall02.jpg
castello
1roof1.tga
22_eiche-natur.jpg
blocks_v.jpg
blockwww.jpg
brick-flat-red.jpg
brownwall.jpg
castellosky.tga
cement-tiled.jpg
cinder-1.jpg
concrete-4.jpg
concrete_big_2.jpg
crate02.tga
doorwood01.jpg
fieldstone5.jpg
fs_gate3a.tga
gray-planks.jpg
logo1.tga
moldy-plywood.jpg
plywood.jpg
pool2.jpg
schrank6.jpg
sn_stone2.jpg
sn_stone4.jpg
spinnenwebe.tga
stroh2.tga
stw-base.jpg
s_s_burloak.jpg
s_s_koa.jpg
s_s_stns.jpg
s_s_stone2_t.jpg
s_s_stone19l.jpg
s_s_stucc_t.jpg
s_s_tex_022.jpg
s_s_walnut.jpg
s_s_wood-teak.jpg
s_s_wood-wood1.jpg
s_s_wood21l.jpg
s_s_wood28l.jpg
tex1.jpg
tubbanner1.jpg
tubbanner2.jpg
ut_logo.jpg
venice_water.tga
wald1.jpg
Wald1.tga
wooddoor1.jpg
woodfloor.tga
gothic_block
block10d.jpg
blocks4.jpg
blocks10.jpg
blocks11b.jpg
blocks11bbroke.jpg
blocks11bbroke3.jpg
blocks11c.jpg
blocks15.jpg
blocks15b.jpg
blocks17.jpg
blocks18c.jpg
blocks18c_3.jpg
blocks18d.jpg
smblk3b3dim_wall.jpg
gothic_floor
largeblock3b3broke.jpg
largerblock3b.jpg
largerblock3b2.jpg
largerblock3b3.jpg
largerblock3b3dim.jpg
largerblock3b3x128.jpg
gothic_trim
wood2.jpg
gothic_wall
proto_brik.jpg
streetbricks14.jpg
sfx
flame1.jpg
flame2.jpg
stone
rockwall.jpg
urban_terror
door1.jpg
glight1.jpg
grate1.jpg
ladderclip.jpg
mabcrete.jpg
metal_rusty5eee.jpg
wood4a.jpg
urban_terror3
chain.tga
wood.tga
wetwired
ww-fence01.tga
root files
2 files
  • castle.txt
  • palm3.pfb
env
1 folders · 6 files
  • castello/
  • castello_bk.JPG
  • castello_dn.JPG
  • castello_ft.JPG
  • castello_lf.JPG
  • castello_rt.JPG
+1 more
levelshots
0 folders · 1 files
  • ut_castle.jpg
maps
0 folders · 2 files
  • ut_castle.aas
  • ut_castle.bsp
models
7 folders · 19 files
  • mapobjects/
  • defcon_tree/
  • gratelamp/
  • multiplant/
  • nateleaf1/
  • palm3/
+20 more
scripts
0 folders · 10 files
  • base_wall.shader
  • bbq.shader
  • bbq2.shader
  • castello.shader
  • defcon_tree.shader
  • multiplant.shader
+4 more
sound
2 folders · 4 files
  • bbq/
  • urban_terror/
  • crow.wav
  • eagle.wav
  • bird2.wav
  • bird3.wav
textures
13 folders · 90 files
  • base_floor/
  • base_wall/
  • bbq/
  • castello/
  • gothic_block/
  • gothic_floor/
+97 more

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