Parkinglot b2

ut4_parkinglot_b2 · Map Package
FFA TDM TS FTL CNH CTF BOMB FT GUNGAME Bot support Source
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ut4_parkinglot_b2
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Size
29.66 MB
Created
September 15 2020
Author
Steven "Delirium" Krzanich
Version
Not specified

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Traffic overview with quick operational insights.


Last 14 days

ReadMe



* Urban Terror Level info *
--------------------------------------------------------------------------------
Title : Parking Lot (beta2)
Author : Steven "Delirium" Krzanich
Date Released : 16/9/2020
Contact : ************@*****.com

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* Level Description *
--------------------------------------------------------------------------------
A parking lot

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Bot Compatibility : Yes
Free For All(0) : Yes - 14 spawns
Team Deathmatch(3) : Yes - 12 spawns per team
Team Survivor(4) : Yes - 10 spawns per team
Capture and Hold(5) : Yes - 12 spawns per team
Follow the leader(6) : Yes - 10 spawns per team
Capture the flag(7) : Yes - 12 spawns per team
Bomb(8) : Yes - 10 spawns per team

Suggested player load : 8-12

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* Construction *
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Map Base : ut_parkinglot (2005)
Editor used : GTKRadiant 1.4
Compile machine : Intel i9-9900k @ 3.6GHz, 16GB DDR4

Other utilities used : PaintShop Pro 8
Q3Map2/radbump 4a.exe
Notepad

Compile info: : BSP 4 Seconds
-meta -samplesize 16 -v

: VIS 4 Second
-vis -hint -merge -saveprt -v
Average visible clusters: 768

: LIGHT 48 Minutes
-light -bounce 10 -gamma 1.0 -exposure 218 -shade -patchshadows
-pointscale 1.1 -samplesize 16 -samples 3 -v

: BSPC 18 Minutes
-forcesidesvisible -noliquids -optimize

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* OTHER LEVELS BY Delirium *
--------------------------------------------------------------------------------
Christmas (DEC2008)
Barsketbrawl (JAN2009)
Barn (AUG2009)
Tohunga (OCT2009)
Facade (MAR2010)
Cambridge (JUL2011)
Oaks (NOV2011)
Derelict (MAR2020)
Clinic (MAY2020)
Tohunga2 (MAY2020)
Tohunga2_2v2 (MAY2020)
Parking Lot (SEP2020)

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* CREDITS *
--------------------------------------------------------------------------------
Kid : Original Map Maker (2005)
Hyperz : For hosting this map on PUGbot.net


Anyone else I forgot :D

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* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
Eat your hearts out, It's a free world baby! Feel free to reuse this map however
you please.
For any game, any UrT version - if you are reading this you have my written
permission to do so.

I've included the .map file in the .pk3, along with all(hopefully) models that
I used in the map.

Please contact me if you ever use this :) I'll be stoked to see it what ever
comes from it.

I will also state, that any of my previous maps are also free to use for all.
This superseeds any previous readme.txt file or any other previous statements
made by Delirium(me). All of previous my maps are free to for all to use.
Contact me if you require any source files. ************@*****.com

Arena file


map "ut4_parkinglot_b2"

longname "Parking Lot b2 ~ By Delirium"

type "ut_ffa ut_team ut_survivor ut_follow ut_cah ut_ctf ut_bomb ut_ft ut_gungame"


File structure


26 folders 168 files 7 groups
root files1 files
ut4_parkinglot_b2.txt
levelshots0 folders · 2 files
ut4_parkinglot_b2.jpg
ut4_parkinglot_b2_2.jpg
maps0 folders · 4 files
ut4_parkinglot_b2.aas
ut4_parkinglot_b2.bsp
ut4_parkinglot_b2.map
ut4_parkinglot_b2.TGA
models11 folders · 36 files
del_table
del_table.ase
del_table.jpg
mapobjects
br_bulldozer
br_bulldozer.jpg
br_bulldozer.md3
readme.txt
br_cars
br_car6.jpg
br_car6.md3
br_tire3.jpg
br_firetruck
br_firetruck.md3
br_firetruck1.jpg
br_firetruck2.jpg
br_firetruck3.jpg
br_firewindows.jpg
br_flashers.jpg
br_highlift
br_highlift3.jpg
br_highlift3.md3
readme.txt
br_statues
br_horse.jpg
br_venus2.jpg
br_suv
br_suv3.jpg
br_suv3.md3
br_tires.jpg
readme.txt
br_trashtruck
br_trash1.jpg
br_trash2.jpg
br_trash3.jpg
br_trash4.jpg
br_trash5.jpg
br_trash6.jpg
br_trash7.jpg
br_vendorcarts
br_vendor1.jpg
br_vendor4.jpg
readme.txt
deliverytruck
deliveryskin.jpg
deliveryskinside.jpg
deliverytruck.md3
scripts0 folders · 4 files
derelict_sky.shader
parkinglot.shader
tohunga_tree.shader
ut4_parkinglot_b2.arena
sound2 folders · 4 files
animals
birds03.wav
delirium
city_traffic.wav
city_traffic2.wav
dubdubdub.wav
textures7 folders · 117 files
aadel_9day_1
barrel_orange.jpg
aadel_clinic
ceiling_inside.jpg
concrete04.jpg
del2_wall21.jpg
del_wall08.jpg
aadel_derelict
env2
vanilla_sky_bk.jpg
vanilla_sky_dn.jpg
vanilla_sky_ft.jpg
vanilla_sky_lf.jpg
vanilla_sky_rt.jpg
vanilla_sky_up.jpg
del_wall.jpg
door_green.tga
lamp_flare.tga
lamp_glass_64.tga
light_white.jpg
metal_black7_512.jpg
strobe.jpg
strobe_add.tga
strobe_glass.jpg
strobe_glass_add.jpg
tripodlight.tga
tripodlight_add.tga
aadel_parkinglot
2_ks_wall_null01.jpg
110.jpg
billboard_al.jpg
billboard_dabs.jpg
billboard_empty.jpg
billboard_pugbot.jpg
blue.jpg
brick31.jpg
brick31a.jpg
brick32.jpg
brick32a.jpg
brick33.jpg
brick33_a.jpg
bricklayers.jpg
brickwall.jpg
brick_red_1.jpg
decal_pugbot.jpg
decal_roadarrow.jpg
del2_metal01.jpg
del2_trim03.jpg
del_brick01b.jpg
del_brick04c.jpg
del_bulb3.jpg
del_concrete08.jpg
del_concrete10.jpg
del_concrete11.jpg
del_door05.jpg
del_door15.jpg
del_door16.jpg
del_door20.jpg
del_door23.jpg
del_door24.jpg
grassy2.jpg
grate.tga
ground2.jpg
ivy_down1.tga
ivy_down2.tga
keres4_wall22.jpg
keres_brick11.jpg
keres_brick11a.jpg
kidwindow.jpg
oilspill.jpg
oldnews01b_d.tga
parking.jpg
parpaingwind01cadrb_d.tga
pipe.tga
powerwire01.jpg
road1.jpg
sewer.tga
sign_closedroad.jpg
sign_entrance.jpg
sign_exit.jpg
sign_exitonly.jpg
sign_noentry.jpg
sign_noexit.jpg
sn_concrete1.jpg
sn_concrete2.jpg
sn_window2.tga
sn_window11a.tga
stripes.jpg
stw-base.tga
sub_doors256_13.tga
sub_doors256_27.tga
sub_doors256_32.tga
sub_doors512A04.tga
sub_doors512A06.tga
sub_doors512A10.tga
sub_doors512A16.tga
sub_window03.tga
sub_window22.tga
sub_window24.tga
sub_window31.tga
sub_window38.tga
vent1.jpg
wall07.jpg
window2.tga
window_broken_3.jpg
wire.jpg
wood-md-brn.tga
wood1.jpg
aadel_tohunga2
bark.jpg
leaves.tga
wrench.jpg
aadel_turnpike
skybuilding_1.jpg
skybuilding_2.jpg
skybuilding_3.jpg
skybuilding_4.jpg
skybuilding_5.jpg
skybuilding_6.jpg
skybuilding_6_low.jpg
skybuilding_7.jpg
skybuilding_8.jpg
skybuilding_9.jpg
skybuilding_10.jpg
root files
1 files
  • ut4_parkinglot_b2.txt
levelshots
0 folders · 2 files
  • ut4_parkinglot_b2.jpg
  • ut4_parkinglot_b2_2.jpg
maps
0 folders · 4 files
  • ut4_parkinglot_b2.aas
  • ut4_parkinglot_b2.bsp
  • ut4_parkinglot_b2.map
  • ut4_parkinglot_b2.TGA
models
11 folders · 36 files
  • del_table/
  • mapobjects/
  • br_bulldozer/
  • br_cars/
  • br_firetruck/
  • br_highlift/
+41 more
scripts
0 folders · 4 files
  • derelict_sky.shader
  • parkinglot.shader
  • tohunga_tree.shader
  • ut4_parkinglot_b2.arena
sound
2 folders · 4 files
  • animals/
  • delirium/
  • birds03.wav
  • city_traffic.wav
  • city_traffic2.wav
  • dubdubdub.wav
textures
7 folders · 117 files
  • aadel_9day_1/
  • aadel_clinic/
  • aadel_derelict/
  • env2/
  • aadel_parkinglot/
  • aadel_tohunga2/
+118 more

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