ut4_kingdom_b4

ut4_kingdom_b4
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ReadMe



* Urban Terror Level *
--------------------------------------------------------------------------------
Title : Kingdom (1.0 beta4)
Author : PapyRuny (********@*****.fr)
Date : November 24, 2007


--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
This map is a medieval citadel, it supports all gametypes except single player,
i suggest 6 to 14 players, with new textures, new sounds and new models


--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Mapobjects used : Blackrayne Studios (www.blackrayne.net)
: Ege Design (www.ege-design.fr)
: Mine


textures used : Mine


Editor used : GTKRadiant 1.4
Q3map2 - Q3map2builder
bsp.exe


--------------------------------------------------------------------------------
* Special thank *
--------------------------------------------------------------------------------
I thank all the people who share their knowledge (tutorials,helps),
their works (textures,photos,3d models,softwares) and all suggestions-comments
given by the people from urbanterror forum,from "Bug","LsD","Un","Ubu" clans.

Urban Terror dev team (www.urbanterror.net)
Urban Terror forum (forums.urbanterror.net)
Blackrayne Studios (www.blackrayne.net)
Ege-Design (www.ege-design.fr)
Cg Textures (www.cgtextures.com)
Mayang Free Textures (www.mayang.com/textures)
Tub website (www.levelart.net)
We Make Maps (www.wemakemaps.com)
EasyMapping (easymapping.free.fr)
Detoeni's Map Art (detoeni.planetwolfenstein.gamespy.com)
Map-Center (www.map-center.com)
Splashdamage (www.splashdamage.com)
Game-Lab (www.game-lab.com)
Shadowspawn (www.shadowspawn.net)
Ch4ndl3r (sylvain.douce.club.fr)
Game Design (www.gamedesign.net/node/52)


--------------------------------------------------------------------------------
* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is
not to be used, replicated or edited for any other Mod, Total Conversion, Game
or Game Engine.

Arena file


map "ut4_kingdom_b4"
longname "Kingdom beta4"
type "ut_ffa ut_team ut_survivor ut_follow ut_cah ut_ctf ut_bomb"

Stats


File structure


/ut4_kingdom_b4.txt
scripts
    ↳ ut4_kingdom_b4.arena
    ↳ kingdom2.shader
sound
    ↳ urban_terror
    ↳ urban_terror/birds.wav
    ↳ urban_terror/bird2.wav
    ↳ urban_terror/bird1.wav
    ↳ urban_terror/wind.wav
    ↳ pr_music
    ↳ pr_music/flute1.wav
    ↳ pr_music/luthe1.wav
    ↳ ricochet
    ↳ ricochet/water.wav
levelshots
    ↳ ut4_kingdom_b4.jpg
env
    ↳ kingdomsky
    ↳ kingdomsky/kingdomskyclouds.jpg
    ↳ kingdomsky/kingdomsky_up.jpg
    ↳ kingdomsky/kingdomsky_ft.jpg
    ↳ kingdomsky/kingdomsky_lf.jpg
    ↳ kingdomsky/kingdomsky_bk.jpg
    ↳ kingdomsky/kingdomsky_dn.jpg
    ↳ kingdomsky/kingdomsky_rt.jpg
maps
    ↳ ut4_kingdom_b4.tga
    ↳ ut4_kingdom_b4.bsp
models
    ↳ furniture
    ↳ furniture/barrel1.jpg
    ↳ mapobjects
    ↳ mapobjects/br_lighting1
    ↳ mapobjects/br_lighting1/br_chandelier.jpg
    ↳ mapobjects/br_lighting1/readme.txt
    ↳ mapobjects/br_flowers
    ↳ mapobjects/br_flowers/purpleflowers_2.tga
    ↳ mapobjects/br_flowers/readme.txt
    ↳ mapobjects/br_flowers/rose_1.tga
    ↳ mapobjects/br_flowers/purpleflowers_3.tga
    ↳ mapobjects/br_flowers/green_1.tga
    ↳ mapobjects/br_flowers/rose_2.tga
    ↳ mapobjects/br_flowers/yellowrose.tga
    ↳ mapobjects/br_flowers/whiteflowers_1.tga
    ↳ mapobjects/br_flowers/carnation_1.tga
    ↳ mapobjects/br_flowers/tulip_1.tga
    ↳ mapobjects/swords
    ↳ mapobjects/swords/swordskin.jpg
    ↳ mapobjects/defcon_tree
    ↳ mapobjects/defcon_tree/stamm.jpg
    ↳ mapobjects/defcon_tree/tree3.tga
    ↳ mapobjects/defcon_tree/tree2.tga
    ↳ mapobjects/toxicprops
    ↳ mapobjects/toxicprops/toxiclogs.jpg
    ↳ mapobjects/tubmodels
    ↳ mapobjects/tubmodels/boards.jpg
    ↳ mapobjects/planters
    ↳ mapobjects/planters/planter1.jpg
    ↳ mapobjects/planters/planter2.jpg
    ↳ mapobjects/planters/readme.txt
textures
    ↳ pr
    ↳ pr/objet_torche5.tga
    ↳ pr/facade01b.jpg
    ↳ pr/bois003.jpg
    ↳ pr/foin03_512.jpg
    ↳ pr/window006_16x160.jpg
    ↳ pr/tableau03b.jpg
    ↳ pr/metal_darkgrey.tga
    ↳ pr/objet_torche4.tga
    ↳ pr/bois004.jpg
    ↳ pr/door001_256x480.jpg
    ↳ pr/prot01.tga
    ↳ pr/grass002_512x384.jpg
    ↳ pr/brick002_512x512.jpg
    ↳ pr/charriot06.jpg
    ↳ pr/bouteille03.jpg
    ↳ pr/floor008_512x512.jpg
    ↳ pr/facade01c.jpg
    ↳ pr/brick001_512x384.jpg
    ↳ pr/tableau01b.jpg
    ↳ pr/brick007_1024x672.jpg
    ↳ pr/foin03c_128.jpg
    ↳ pr/drap_lion.tga
    ↳ pr/door007a_400x688.jpg
    ↳ pr/objet_torche6.jpg
    ↳ pr/poutre03_512.jpg
    ↳ pr/drap_sanglier.tga
    ↳ pr/window003_256x176.jpg
    ↳ pr/brick005_1024x672.jpg
    ↳ pr/tavintern02.jpg
    ↳ pr/floor002_512x512.jpg
    ↳ pr/grille01.tga
    ↳ pr/objet_coffre02.jpg
    ↳ pr/roof002_512x320.jpg
    ↳ pr/brick008_512x512.jpg
    ↳ pr/charriot05.jpg
    ↳ pr/facade02a_1024.jpg
    ↳ pr/grass003_1024x640.jpg
    ↳ pr/facade01f.jpg
    ↳ pr/door006_400x624.jpg
    ↳ pr/charriot02.jpg
    ↳ pr/objet_bouclier02.jpg
    ↳ pr/brick003_512x512.jpg
    ↳ pr/door008_400x688.jpg
    ↳ pr/facade01n.jpg
    ↳ pr/bouteille02.jpg
    ↳ pr/tableau02b.jpg
    ↳ pr/window005_128x160.jpg
    ↳ pr/brick001_256.jpg
    ↳ pr/planks002_256.jpg
    ↳ pr/tavintern01.jpg
    ↳ pr/floor004_1024x960.jpg
    ↳ pr/planks001_512x384.jpg
    ↳ pr/charriot03.jpg
    ↳ pr/brick005plus_512x208.jpg
    ↳ pr/window001_224x352.jpg
    ↳ pr/brick007_512x320.jpg
    ↳ pr/door005_400x624.jpg
    ↳ pr/brick005_512x352.jpg
    ↳ pr/door004_512x752.jpg
    ↳ pr/plafond02_304.jpg
    ↳ pr/objet_torche2.tga
    ↳ pr/roof003_512.jpg
    ↳ pr/foin02b_512.jpg
    ↳ pr/facade01a.jpg
    ↳ pr/balc1.tga
    ↳ pr/tab01.jpg
    ↳ pr/objet_torche3.tga
    ↳ pr/facade01m.jpg
    ↳ pr/objet_bouclier01.jpg
    ↳ pr/door007_400x688.jpg
    ↳ pr/charriot07.jpg
    ↳ pr/brick007plus_432x224.jpg
    ↳ pr/objet_coffre01.jpg
    ↳ pr/roof001_512x480.jpg
    ↳ pr/charriot04.jpg
    ↳ pr/floor006_512x512.jpg
    ↳ pr/window002_224x352.jpg
    ↳ pr/planche07.jpg
    ↳ pr/bouteille01.jpg
    ↳ pr/facade01poutre.jpg
    ↳ liquids
    ↳ liquids/clear_ripple3.tga
    ↳ ut_prague
    ↳ ut_prague/fs_rain2.tga

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