Dam fixed

ut4_dam_fixed.pk3 · Map Package
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Size
4.64 MB
Created
November 11 2001
Modified
January 06 2013
Total downloads
247
Author
Nicholas "Nyk" Routhier
Version
Not specified
Game type
Not specified

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ReadMe



* Hydro-Dam, Urban Terror Level Design Contest *
--------------------------------------------------------------------------------
Title : Hydro-Dam
Filename : ut_dam.bsp
Author : Nicholas "Nyk" Routhier
Date : November 11
E-mail address : ******@*******.com
Homepage URL : http://ikit.pcalpha.com


--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
This is my first Urban Terror level. Taking place in a Hydro electric Dam
by night.

Big Thanks to : Jeekay, Kyrm, Albator, Eterna(aka CursedBullet)and Fugitive808 for
support/testing and comments.

--------------------------------------------------------------------------------
Single Player : No
Gamemodes : FFA, TP, TDM, Team Survivor, CAH, CTF.
Suggested player load : 4-16

New Textures : Yes
Door Texture by Remedy ent.
Concrete, clang, asphalt and others by Nyk
Most of the textures by SID
New Sounds : No


--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : New Map from scratch
Prefabs used : None
Mapobjects used :
: "Wet Lamp" modelled by Meaty, Skinned by BladeKiller
: Ford F-Series Pickup Truck modelled by Meaty skinned
by Freak Storm and BladeKiller
: Defcon Tree Models by Defcon
Editor used : Q3radiant and GTK radiant
Other utilities used : Photoshop, EditPad, Q3ASE

Known Bugs : None that I know

Compile machine : Amd Athlon 1.33Ghz, 512 Megs RAM, Hercules Gf2 Mx 32 megs

--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------
Quake3 DeathMatch:
Nyk3dm1: Rage and Red Rocks
Nyk3dm2: Blue

--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------
Thanks to Silicon Ice for making this fantastic mod!
Thanks to ID software for Quake3:Arena
Thanks to Kyrm, Jeekay, Albator and CursedBullet for testing and feedback!


* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------

Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is not
to be used, replicated or edited for any other Mod, Total Conversion, Game or
Game Engine. The textures used in this level MAY NOT be used without having
a written permission of the author(Nicholas Routhier)

Arena file


map "ut_dam"

longname "Hydro-Dam"

fraglimit 30

type "ffa team cah assasina ctf"


File structure


22 folders 96 files 7 groups
levelshots1 folders · 1 files
levelshots / ut4_dam_fixed.jpg
maps1 folders · 3 files
maps / ut4_dam_fixed.bsp
maps / ut4_dam_fixed.TGA
maps / ut_dam_fixed.aas
models3 folders · 1 files
models / mapobjects
models / mapobjects / urbanterror
models / mapobjects / urbanterror / extinguisher
models / mapobjects / urbanterror / extinguisher / extinguisher.jpg
levelshots
maps
models
scripts
sound
textures
readme.txt
scripts1 folders · 3 files
scripts / ut4_dam.SHADER
scripts / ut_dam.arena
scripts / ut_dam.shader
sound1 folders · 3 files
sound / world
sound / world / machinerydrone01.wav
sound / world / wind1.wav
sound / world / xforce1.wav
textures12 folders · 84 files
textures / base_trim
textures / bbq
textures / liquids
textures / urban_lights
textures / urban_misc
textures / urban_objects
textures / urban_terror2
textures / urban_terror4
textures / urban_terror5
textures / urban_terror7
textures / ut_dam
textures / wetwired
textures / base_trim / proto_fence.tga
textures / bbq / venice_water.tga
textures / liquids / kc_fogcloud3.jpg
textures / urban_lights / lightbulb.tga
textures / urban_misc / fs_supercomp01_back.jpg
textures / urban_misc / fs_supercomp01_front.jpg
textures / urban_misc / fs_supercomp01_keys.jpg
textures / urban_misc / fs_supercomp01_side.jpg
textures / urban_misc / fs_supercomp01_top.jpg
textures / urban_misc / fs_supercomp02_front.jpg
textures / urban_misc / fs_supercomp03_front.jpg
textures / urban_misc / fs_supercomp04_front.jpg
textures / urban_misc / fs_supercomp05_front.jpg
textures / urban_misc / fs_supercomp06_front.jpg
textures / urban_misc / fs_supercomp07_front.jpg
textures / urban_misc / fs_supercomp08_front.jpg
textures / urban_objects / fs_box2_front1.jpg
textures / urban_objects / fs_box2_side1.jpg
textures / urban_objects / fs_box7_bottom1.jpg
textures / urban_objects / fs_box_w_side.jpg
textures / urban_objects / fs_box_w_top.jpg
textures / urban_objects / fs_metalbox2_end.jpg
textures / urban_objects / fs_metalbox2_side.jpg
textures / urban_objects / fs_metalbox2_top.jpg
textures / urban_objects / fs_metalbox_b_end.jpg
textures / urban_objects / fs_metalbox_b_side.jpg
textures / urban_objects / fs_metalbox_b_top.jpg
textures / urban_terror2 / pak3_grv1_bs4.jpg
textures / urban_terror4 / tree_biggreen.tga
textures / urban_terror5 / fs_bendersign.jpg
textures / urban_terror5 / fs_powerbox1_front.jpg
textures / urban_terror5 / fs_powerbox1_side_l.jpg
textures / urban_terror5 / fs_powerbox1_side_r.jpg
textures / urban_terror5 / fs_roofbox_front2.jpg
textures / urban_terror5 / fs_roofbox_side2.jpg
textures / urban_terror5 / fs_roofbox_top2.jpg
textures / urban_terror5 / fs_shipcontainer01_front.jpg
textures / urban_terror5 / fs_shipcontainer01_side.jpg
textures / urban_terror5 / fs_shipcontainer01_top.jpg
textures / urban_terror5 / fs_shipcontainer02_front.jpg
textures / urban_terror5 / fs_shipcontainer02_side.jpg
textures / urban_terror5 / fs_shipcontainer02_top.jpg
textures / urban_terror5 / fs_shipcontainer03_front.jpg
textures / urban_terror5 / fs_shipcontainer03_side.jpg
textures / urban_terror5 / fs_shipcontainer03_top.jpg
textures / urban_terror5 / fs_shipcontainer04_front.jpg
textures / urban_terror5 / fs_shipcontainer04_side.jpg
textures / urban_terror5 / fs_shipcontainer04_top.jpg
textures / urban_terror7 / fs_railing.tga
textures / ut_dam / asphalt1.tga
textures / ut_dam / asphalt2.tga
textures / ut_dam / brown_metal.jpg
textures / ut_dam / caution.tga
textures / ut_dam / clang.jpg
textures / ut_dam / clang2.jpg
textures / ut_dam / clang3.jpg
textures / ut_dam / concrete1.jpg
textures / ut_dam / concrete2.tga
textures / ut_dam / concrete3.tga
textures / ut_dam / concrete_blue.jpg
textures / ut_dam / concrete_floor.jpg
textures / ut_dam / concrete_green.jpg
textures / ut_dam / concrete_red.jpg
textures / ut_dam / Door33_2ba.jpg
textures / ut_dam / Door37_128x256.jpg
textures / ut_dam / exit.tga
textures / ut_dam / exit_glow.tga
textures / ut_dam / exit_side.jpg
textures / ut_dam / floor2.jpg
textures / ut_dam / green_ebox.jpg
textures / ut_dam / green_ebox2.jpg
textures / ut_dam / line.tga
textures / ut_dam / power.tga
textures / ut_dam / pylon.jpg
textures / ut_dam / pylon.tga
textures / ut_dam / rampe.tga
textures / ut_dam / rock.tga
textures / ut_dam / sidewalk.tga
textures / ut_dam / table.tga
textures / ut_dam / wall1.jpg
textures / ut_dam / wall2.jpg
textures / ut_dam / wire.jpg
textures / wetwired / fs_tiles_floor01.jpg
textures / wetwired / ww-flatblack.jpg

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