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ut_siberia.pk3

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{ map "ut_siberia" longname "Siberia" type "ut_ffa ut_team ut_survivor ut_ctf ut_bomb" }
================================================================================ * Urban Terror Level * -------------------------------------------------------------------------------- Title : Siberia Filename : ut_siberia.bsp Author : SweetnutZ, assist/tweaks by Dragonne Date : 08/08/03 E-mail address : [email protected] Homepage URL : http://www.twisted-strand.com/mercer -------------------------------------------------------------------------------- * Level Description * -------------------------------------------------------------------------------- A snowy valley base in the lower Ural mountains is disguised as a run-down garage and fueling station. In reality it is hiding a high tech satellitetransmission interceptor. The base patrols have no clue there is an elite squad of soldiers sneaking through the final tunnels into the valley. Conflict is imminent. -------------------------------------------------------------------------------- Single Player : Yes (bots) Gamemodes : FFA, TP DM, TP Survivor, TP Bomb, CTF Suggested player load : 2 to 16 New Textures : Yes (99% my own) New Sounds : Yes -------------------------------------------------------------------------------- * Construction * -------------------------------------------------------------------------------- Map Base : None Prefabs used : None Mapobjects used : Thiokal snowcat, by |NV|S, skinned by SweetnutZ Comsat trailer; Fueltank model; Lightbulb; Snowplant; Trashbarrel by SweetnutZ Tree set by CrazyButcher, skinned by SweetnutZ Editor used : GtkRadiant 1.3.7-dev Other utilities used : Q3Map2 2.5.4, Q3MapExplorer for compiles Known Bugs : Terrain in areas has visible seams due to the way the lightmap was broken up Compile machine : AMD Athlon 2.2 ghz, 1 gig pc3200 DDR ram. Compile time : ~2 hrs, window closed before I could check exact time. Total Brushes : 5587 -------------------------------------------------------------------------------- * OTHER LEVELS BY THE AUTHOR * -------------------------------------------------------------------------------- ut_casa -------------------------------------------------------------------------------- * CREDITS * -------------------------------------------------------------------------------- Major credit to all of the various texture resource site that I created my textures from. All of my textures were created from photosource, found at a variety of locations, then made to tile and etc. Some textures were combined, merged, yadda yadda. Since I can't remember exactly where I got all my textures, I will reference the sites I *know* I visited. Thanks to the following sites/authors: http://art.net/~jeremy/photo/public_texture/index.html http://www.shaderlab.com http://textures.forrest.cz/ http://digital-eel.com/surface/files.htm http://wadfather.game-edit.com/ http://www.levelediting.de/index.php3?site=texturestudio.inc ================================================================================ * COPYRIGHT / PERMISSIONS * -------------------------------------------------------------------------------- Authors MAY NOT use this level as a base to build additional levels. This map MAY NOT be sold, or in any other way turn into profit for any other person than the author. This map MAY be distributed on any media as long as this media is distributed freely without anyone having to pay for it and this text file is included. This level is designed for the Quake 3 Total Conversion "Urban Terror" and is not to be used, replicated or edited for any other Mod, Total Conversion, Game or Game Engine.