================================================================================
	* Urban Terror Level info * 
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Title				: Procession (beta1)
Author				: Steven "Delirium" Krzanich
Date Released		: 05/07/2026
Contact				: delirium.urt@gmail.com

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	* Level Description *
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New Layout inspired by Keres' old map ut4_baeza - which I believe is inspired by q3dm1.

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Bot Compatibility	: Sure
Free For All(0)		: No - 1 spawn total
Team Deathmatch(3)	: No
Team Survivor(4)	: Yes - 10 spawns per team
Capture and Hold(5)	: No
Follow the leader(6): No
Capture the flag(7)	: No
Bomb(8)				: Yes - 12 spawns per team

Suggested player load	: 10

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	* Construction *
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Map Base			: none
Editor used			: GTKRadiant 1.4
Compile machine		: Intel i9-9900k @ 3.6GHz, 16GB DDR4

Other utilities used	: PaintShop Pro 8 
					Q3Map2/radbump 4a.exe
					Notepad++

Compile info:		: BSP	7 Seconds
					-meta -patchmeta  -v

					: VIS	20 Seconds
					-vis -hint -merge -saveprt -v	
					Average visible clusters: 768

					: LIGHT	 3 minutes
					-threads 12 -light -bounce 13 -fastbounce -gamma 1.325 -shade -patchshadows -nocollapse 
					-pointscale 1.09  -samples 2 -v

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* OTHER LEVELS BY Delirium *
--------------------------------------------------------------------------------
Christmas			(DEC2008)
Barsketbrawl		(JAN2009)
Barn				(AUG2009)
Tohunga				(OCT2009)
Facade				(MAR2010)
Cambridge			(JUL2011)
Oaks				(NOV2011)

MIA for 8 years..

Derelict			(MAR2020)
Clinic				(MAY2020)
Tohunga2			(MAY2020)
Tohunga2_2v2		(MAY2020)
Parkinglot			(SEP2020)
AimTraining			(NOV2020)
Pipeline			(SEP2021)
Mandolin CTF		(DEC2021)
Pipeline_2v2		(MAY2023)
Filter				(MAY2023)
Uptown Mirrored		(MAR2024)
Filter_2v2			(MAR2024)
Overdose			(APR2024)
Backalley			(APR2024)
Mandolin Mirrored	(DEC2024)
Hostel				(May2025)
Hostel_2v2			(May2025)
Sawmill				(May2025)
Relogio				(Aug2025)
Interstate			(Apr2026)
Procession			(JUL2026)

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	* CREDITS *
--------------------------------------------------------------------------------
Keres - original map maker
Slackin - inspiring the rebuild

More to come..

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* COPYRIGHT / PERMISSIONS *
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Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is 
not to be used, replicated or edited for any other Mod, Total Conversion, Game 
or Game Engine.
Permission to redo the map has to come from me(Delirium) or Blake (the original creator).
================================================================================






ORIGINAL README   ORIGINAL README   ORIGINAL README
ORIGINAL README   ORIGINAL README   ORIGINAL README
ORIGINAL README   ORIGINAL README   ORIGINAL README
ORIGINAL README   ORIGINAL README   ORIGINAL README
ORIGINAL README   ORIGINAL README   ORIGINAL README





==================
Urban Terror Level
==================
Author: Keres
Email: Maggot12345@hotmail.com
Website: n/a
date: october 12, 2007
map base: n/a
known bugs: n/a
----------------------------------

description:

This is my example map to the UrT community
and mappers. The map file is included. This map is
looks somewhat pro, becuase of the great clipping and
intelligent lighting planning. Feel free to do shit with it, 
just dont release it. Learn from it.

Its a small village based in spain.
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beta testing:

AKGRIZZLY, Death in a Jar, Nyu2, woekele, fate swarm, |30+| Bigg,
muff!e, b!erla, some others... deeply sorry if i forgot.

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Other maps by author:

Deserted, Midtown, UberJumps, Megajumps, Dontfall, 

unreleased maps: Lakehouse, Acceler8r, initech, deserted, blizzard