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ut_canyon2.pk3

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{ map "ut_canyon2" longname "Canyon" fraglimit 50 timelimit 30 type "ut_ffa ut_team ut_survivor ut_follow ut_cah ut_ctf ut_bomb" }
================================================================================ * Urban Terror Level * -------------------------------------------------------------------------------- Title : Canyon Filename : ut_canyon.pk3 Author : Jonathan "$NulL" Norton Date : 11/09/06 -------------------------------------------------------------------------------- * Level Description * -------------------------------------------------------------------------------- My entry into the ut.map-depot.com map contest, run by Midgetkiller. Its a large canyon and surrounding areas. Slightly updated for league play. CHANGES FROM ORIGINAL * Change Clipping On Two Manually Clipped Cave Models (move clip brushhes inside the mesh) * info_intermission * nodrop in canyon bottom ( flag needs returning ) * updated cave rock's uv mapping * Slow water flow speed * nodrop canyon walls * change target_kill to trigger hurt * move sounds * Animated Minimap Shader * Uncomment Tv_Fx In Tv Shader -------------------------------------------------------------------------------- Single Player : No Deathmatch (FFA) : Yes Team Deathmatch : Yes Team Survivor : Yes Capture and Hold : Yes Follow the leader : Yes Capture the flag : Yes Suggested player load : 10+ New Textures : Yes New Sounds : Yes New Models : Yes -------------------------------------------------------------------------------- * Installation * -------------------------------------------------------------------------------- Copy ut_canyon2.pk3 into your quake3\q3ut3\ directory. -------------------------------------------------------------------------------- * Construction * -------------------------------------------------------------------------------- Map Base : None Prefabs used : None Mapobjects used : LT1's Tv+ Chandelier Cactus (www.blackrayne.net) Editor used : Q3Radiant build 202b GTKRadiant 1.4 3DSMax Other utilities used : Photoshop, Q3Map2(2.5.16), q3map2toolz, Notepad, Urban Terror BSP. Compile machine : AMD 3000XP 1024Mb Ram Compile time : BSP : < 40 Seconds : VIS : < 10 minutes : LIGHT: ~20 Minutes Compile Switches : BSP -meta VIS -saveprt LIGHT -bounce 99 -fast -patchshadows -samples 2 -shade -------------------------------------------------------------------------------- * CREDITS * -------------------------------------------------------------------------------- MidgetKiller : For running the ut.map-depot.com map contest. Big hug! id : For the Quake series SID : For this Most excelent mod ydnar : Q3map2 rocks our little world LT1 : Models galore at a reasonable price BerneyBoy : Photorealistic Texture Pack. ================================================================================ * COPYRIGHT / PERMISSIONS * -------------------------------------------------------------------------------- Authors MAY NOT use this level as a base to build additional levels. This map MAY NOT be sold, or in any other way turn into profit for any other person than the author. This map MAY be distributed on any media as long as this media is distributed freely without anyone having to pay for it. This level is designed for the Quake 3 Total Conversion "Urban Terror" and is not to be used, replicated or edited for any other Mod, Total Conversion, Game or Game Engine.