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ut_canyon.pk3

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{ map "ut_canyon" longname "Canyon" fraglimit 50 timelimit 30 type "ut_ffa ut_team ut_survivor ut_follow ut_cah ut_ctf ut_bomb" }
2.5.16 1 threads Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.16 GtkRadiant - v1.5.0 Jul 27 2004 07:09:18 Impeach Bush --- InitPaths --- Searching for "quake" in "G:/Games/utils/Q3map2/q3map_2.5.15_win32_x86/q3map2.exe" (0)... Searching for "quake" in "-meta" (1)... Searching for "quake" in "G:/Games/quake3/baseq3/maps/ut_canyon.map" (2)... VFS Init: G:/Games/quake3/baseq3/ --- BSP --- Creating meta surfaces from brush faces entering scripts/shaderlist.txt entering scripts/base_button.shader Script file scripts/base_ceiling.shader was not found entering scripts/base_door.shader entering scripts/base_floor.shader entering scripts/base_light.shader entering scripts/base_object.shader entering scripts/base_support.shader entering scripts/base_trim.shader entering scripts/base_wall.shader entering scripts/common.shader entering scripts/common_extra.shader entering scripts/common_alphascale.shader entering scripts/ctf.shader entering scripts/gothic_block.shader entering scripts/gothic_button.shader Script file scripts/gothic_cath.shader was not found Script file scripts/gothic_ceiling.shader was not found entering scripts/gothic_door.shader entering scripts/gothic_floor.shader entering scripts/gothic_light.shader entering scripts/gothic_trim.shader entering scripts/gothic_wall.shader entering scripts/liquids.shader entering scripts/liquid.shader entering scripts/organics.shader entering scripts/sfx.shader entering scripts/skin.shader entering scripts/sky.shader entering scripts/skies.shader entering scripts/jontest.shader entering scripts/decal.shader entering scripts/decal_sample.shader entering scripts/q3dm17sample.shader entering scripts/shaderlab_1337.shader Script file scripts/null_urt1.shader was not found entering scripts/et_null_urt1.shader entering scripts/null_test.shader entering scripts/null_test_rain.shader entering scripts/cel.shader entering scripts/null_alpha_ctf.shader entering scripts/null_clock.shader entering scripts/null_des.shader entering scripts/null_des_fire.shader entering scripts/newsfile.shader entering scripts/shaderlab_terrain.shader entering scripts/urban_terror.shader Script file scripts/evil6_bmtls.shader was not found Script file scripts/evil6_ctf.shader was not found entering scripts/evil6_floors.shader entering scripts/evil6_lights.shader entering scripts/evil6_support.shader entering scripts/evil6_trims.shader entering scripts/evil6_walls.shader entering scripts/evil8_base.shader Script file scripts/evil8_env.shader was not found Script file scripts/evil8_floor.shader was not found Script file scripts/evil8_fx.shader was not found Script file scripts/evil8_grate.shader was not found Script file scripts/evil8_lights.shader was not found Script file scripts/evil8_trim.shader was not found Script file scripts/evil8_wall.shader was not found entering scripts/e7.shader entering scripts/eq2.shader entering scripts/dsi_textures.shader Script file scripts/egyptsoc_floor.shader was not found Script file scripts/egyptsoc_mat.shader was not found Script file scripts/egyptsoc_sfx.shader was not found Script file scripts/egyptsoc_trim.shader was not found Script file scripts/egyptsoc_trimd.shader was not found Script file scripts/egyptsoc_wall.shader was not found entering scripts/ut_macabre.shader entering scripts/nonus.shader 1217 shaderInfo --- LoadMapFile --- Loading G:\Games\quake3\baseq3\maps\ut_canyon.map entering G:\Games\quake3\baseq3\maps\ut_canyon.map 9452 total world brushes 8867 detail brushes 0 patches 29907 boxbevels 15030 edgebevels 780 entities 55142 planes 0 areaportals Size: -5144, -4224, -1344 to 4224, 4376, 832 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 4096 4096 4096 } BSP bounds: { -5144.000000 -4224.000000 -1344.000000 } { 4224.000000 4376.000000 832.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 3421 faces 6694 leafs --- MakeTreePortals --- 136 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 591 structural brushes 20516 cluster references --- FloodEntities --- 2377 flooded leafs --- FillOutside --- 3491 solid leafs 826 leafs filled 2377 inside leafs --- CullSides --- 2199 hidden faces culled 115 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 781 faces 3646 leafs --- MakeTreePortals --- 244 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 591 structural brushes 13753 cluster references --- NumberClusters --- 1880 visclusters 4916 visportals 3459 solidfaces --- WritePortalFile --- writing G:\Games\quake3\baseq3\maps\ut_canyon.prt --- FloodAreas --- 5 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 9241 detail brushes 25749 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 2004 axial edge lines 10872 non-axial edge lines 0 degenerate edges 390 verts added for T-junctions 26735 total verts 8245 naturally ordered 118 rotated orders 3 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 8465 total meta surfaces 8362 stripped surfaces 4 fanned surfaces 0 patch meta surfaces 30163 meta verts 14588 meta triangles --- TidyEntitySurfaces --- 8465 empty or malformed surfaces deleted --- SmoothMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (3) 4132 smoothed vertexes --- MergeMetaTriangles --- 0...1...2...3...4...5...6...7...8...9...10... (14) 2575 surfaces merged 89095 vertexes merged --- FilterDrawsurfsIntoTree --- 7865 references 2665 (2665) emitted drawsurfs 8362 stripped face surfaces 4 fanned face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 0 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 90 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 2575 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 24624 redundant indexes supressed, saving 96 Kbytes --- FixBrushSides --- --- EndModel --- 482 light entities stripped 62326 BSP planes --- WriteSurfaceExtraFile --- Writing G:\Games\quake3\baseq3\maps\ut_canyon.srf Writing G:\Games\quake3\baseq3\maps\ut_canyon.bsp Wrote 3.7 MB (3869820 bytes) 52 seconds elapsed