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ut_automotive_4x.pk3

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{ longname "Buttload fulla Cars" map "ut_automotive" fraglimit 20 type "ut_team ut_survivor" }
================================================================================ * Urban Terror Level * -------------------------------------------------------------------------------- Title : ut_automotive Filename : ut_automotive.pk3 Author : Joseph A. Mauke - |NV|S Date : July 22nd 2002 E-mail address : [email protected] Homepage URL : http://www.s8s.info Note: Textures fix for UrT 4.xxx by PiP´s -------------------------------------------------------------------------------- * Level Description * -------------------------------------------------------------------------------- This is an example map for urban terror that contains a lot of great prefabs, and some really good OPEN MAP hinting. look in the folders for models that arnt in the Map. You will also find the .map file, the MS3d files, and all the goodies I used to make this map. have a Blast with it. I did -------------------------------------------------------------------------------- Single Player : no Gamemodes : FFA,TDM,TS Suggested player load : 2 to 10 New Textures : yes New Sounds : no -------------------------------------------------------------------------------- * Construction * -------------------------------------------------------------------------------- Map Base : This map was constructed from scratch Hours invested : about 20 or so with the map..the models, shit Forever! Prefabs/Models used : Gas Pumps, Streetlights, (QkennyQ) doors (NoDETH) Chevelle (Modern Muscle Design) Subaru Forrester, (maslaton3) Farrari's, Audi TT, (Psionic "you rule!) Mustang, Mercedes (Ryuji Kainoh) Jeep Wrangler (rocket, addict) Jeep Cherokee (Steve Lyons) Porche (Ben Trapp, Felixx) dumpster (|NV|S) phones (Browser [ice]) Billboards (lephrechaun) Editor used : GtK Radiant ver 1.29 Other utilities used : MS photodraw, PHotoshop7 3DSMAX 4.2 Milkshape Lithunwrap, q3map2 Toolz, Q3MAP2 w00t! Known Bugs : God I hope not Compile machine : Dual processor PIII 1 gig BSP time : 20 seconds? VIS time : 5 minutes light time : Smokin!!, Ydnar w00t!! Total Brushes : 1157 DM spawns : 16 TS spawns : 16 Locations : 12 -------------------------------------------------------------------------------- * OTHER LEVELS BY THE AUTHOR * -------------------------------------------------------------------------------- : ut_airport ut_pointblank ut_frostbite ut_suckmyblackashydick...hehe just making sure you are really reading this. -------------------------------------------------------------------------------- * CREDITS * -------------------------------------------------------------------------------- thanks to NoDETH my partner, Dr Pepper, Oswald & the 6th floor, SID, All of the model makers that P1mp at www.prefablab.com. The urban terror community, Dragonne, Leprachaun for the kickass billboards, Ydnar for all the textures, q3map2, hell man...We all owe you big, Remedy, IK, crack.com "we miss ya" Texture studio, all of the guys at #urbanmappers...thanks for all your patience and support, and last but not least....Diane, thanks for going to buy me lunch, drinks when it was 100 degrees next to all these damn machines...for all you do so that I can concentrate on mapping....I love you. ================================================================================ * COPYRIGHT / PERMISSIONS * -------------------------------------------------------------------------------- Authors Do whatever the hell you want with this level. This map MAY NOT be sold, or in any other way turn into profit for any other person than the author. This map MAY be distributed on any media as long as this media is distributed freely without anyone having to pay for it. This level is designed for the Quake 3 Total Conversion "Urban Terror" and is not to be used, replicated or edited for any other Mod, Total Conversion, Game or Game Engine.