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su_turnpikecity_a2.pk3

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/!\/!\/!\/!\/!\/!\/!\/!\/!\/!\/!\ /!\ For testing purposes only /!\ /!\/!\/!\/!\/!\/!\/!\/!\/!\/!\/!\ This version is a try to modify ut4_turnpike original map. Please give me your feedback on SU's Discord or send me a message. https://discord.com/channels/823903817077620747/1047600224895504476 https://discordapp.com/users/416311107821502464 Foxy. ============ Textures from: https://www.filterforge.com/ https://ambientcg.com/ ut-turnpike ===================================== Game: Urban Terror Map name: Turnpike Terror Map file: ut4_turnpike.bsp Author: Wu Updated by: Tristian 'Tub' Barrett Email: [email protected] Web: http://www.levelart.net Date: 2007-03-18 Updated by: Hybridesque Date: 2007-03-19 Updated by: BladeKiller Date: 2007-05-29 Date: 2013-02-18 Acknowlegments ============== Wu! For creating turnpike in the first place! Hybridesque: For his work on the decompile Shminky: Work on bringing turnpike up to speed Midgetkiller: Painting Textures RabicCow: Another brilliant Skybox LT1: More great models. How does the man do it! : Lights, Tables, Chairs, Trash, Copier. Naked Assassin: Sign textures and testing Alicja: Painting textures Chris Blundell (Plutonic): Various textures Iikka Keranen: Textures Woekele: Lots of testing and suggestions Plus ---- - ydnar/Shaderlab for tutorials, shaders, textures and of course q3map2 - Urban Terror Quality Assurance team. A big thank you to the testers!! - Urban Terror team - id Software for Q3 -------------------------------------------------------------------------------- * COPYRIGHT / PERMISSIONS * -------------------------------------------------------------------------------- Authors MAY NOT use this level as a base to build additional levels. This map MAY NOT be sold, or in any other way turn into profit for any other person than the author. This map MAY be distributed on any media as long as this media is distributed freely without anyone having to pay for it. This level is designed for the Quake 3 Total Conversion "Urban Terror" and is not to be used, replicated or edited for any other Mod, Total Conversion, Game or Game Engine.