ut_infiltration_b2

ut_infiltration_b2
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August 13 2009 07:26:45

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ReadMe



* Urban Terror Level *
--------------------------------------------------------------------------------
Title : Infiltration b3t4
Filename : ut_infiltration.bsp
Author : Luís "D34D" Gama
Date : [The date of the final compile]
E-mail address : *******@*******.com
Homepage URL : [Where your map can be found, or your personal homepage]


--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
So here´s the deal...A top secret military organization bla bla bla...in this
ex-military base bla bla bla.....

--------------------------------------------------------------------------------
Single Player : .aas included (Bot navigation file)
Gamemodes : FFA, TP DM, TP Survivor
Suggested player load : 10 - 12

New Textures : No
New Sounds : No


--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : None
Prefabs used : Lamp_fluorscent by NRGizeR found in UT Prefabs
Mapobjects used : None
Editor used : GtkRadiant 1.1.1
Other utilities used : None

Known Bugs : [Things that aren't the way they should]

Compile machine : PII350 128RAM RivaTNT 16Mb ):D4 M4ChIn3:(

BSP time : Excessive ( 30s )
VIS time : Huge ( 1h 9m 30s)
RAD time : Kill me! PLEASE!!!!!!!!!!!!!!!

TOTAL time : 2 days, 13h, 47m and 2s ( Don´t know, got tired and went to bed )

Total Brushes : 1402 (80 Entities)
DM spawns : 6
TP spawns : 16*4 groups
CAH capturepoints : none yet
Locations : none yet


--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------
None...but many to come... (I`m a poet...:P)


--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------
My parents 4 installing me internet acess in...April 2001 (Yes, its true!!)
Me, 4 becoming a F##### net addict!!! Daniel "Fusion" Schneider 4 advice and
teaching me the mapping basics, my printer 4 the radiant manual, Silicon Ice
4 creating this KICK A$$ mod and "id" 4 the stuff that made all this f#####
things exist.

Deeds of Flesh, Mudvayne, SOAD and Raging Speedhorn 4 musical and lyrical
inspiration.


* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------

Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is not
to be used, replicated or edited for any other Mod, Total Conversion, Game or
Game Engine. That´s right!

Arena file


map "ut_infiltration"
longname "Infiltration"
fraglimit 30
type "ut_ffa ut_team ut_survivor ut_follow"

Stats


File structure


scripts
    ↳ nrgizer.shader
    ↳ skin.shader
    ↳ gothic_block.shader
    ↳ organics.shader
    ↳ base_button.shader
    ↳ gothic_door.shader
    ↳ urbanterror.def
    ↳ gothic_floor.shader
    ↳ base_support.shader
    ↳ base_wall.shader
    ↳ urban_terror.shader
    ↳ sfx.shader
    ↳ quakev2.qe4
    ↳ base_door.shader
    ↳ models.shader
    ↳ gothic_trim.shader
    ↳ ut_infiltration.arena
    ↳ shaderlist.txt
    ↳ base_trim.shader
    ↳ hell.shader
    ↳ gothic_button.shader
    ↳ common.shader
    ↳ museum.shader
    ↳ base_object.shader
    ↳ gothic_light.shader
    ↳ ctf.shader
    ↳ base_floor.shader
    ↳ liquids.shader
    ↳ gfx.shader
    ↳ gothic_wall.shader
    ↳ user0.qe4
    ↳ base_light.shader
    ↳ entities.def
    ↳ test.shader
    ↳ skies.shader
    ↳ terrademoQ3.shader
levelshots
    ↳ ut_infiltration.tga
/ut_infiltration.txt
maps
    ↳ ut_infiltration.aas
    ↳ ut_infiltration.bsp

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