ut_franklin

ut_franklin
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ReadMe


UT_FRANKLIN
* Urban Terror Level *
------------------------------------------------------------------------------------------------------------------------
Game : Quake 3 - Urban Terror 3.x
Title : Franklin
Filename : UT_FRANKLIN
PK3 Name : UT_FRANKLIN
Author : BANDSquad Leader
E-mail : **********@*******.net
Date: : 8/29/04


Description : College themed map, totally fictional.
------------------------------------------------------------------------------------------------------------------------

* Play Information *

Game : Quake 3 - Urban Terror 3.7 (or higher)
Free For All : Yes
Team Deathmatch : Yes
Team Survivor : Yes
Follow the Leader : Yes
Capture and Hold : Yes
Bomb Mode : Yes
Capture the Flag : Yes

Bot Support : Yes

------------------------------------------------------------------------------------------------------------------------

* Construction *

Base : none
Editor(s) used : GTK Radiant 1.4.0
Compile Time : 40 min or so.
Compile machine : AMD 2000+, 512 pc2700, Radeon 9600 Pro
Known Bugs : weird sliding glass doors:P


------------------------------------------------------------------------------------------------------------------------

* Copyright / Permissions *

This level may be electronically distributed only at no charge to the recipient, and may not
be modified in any way. This text file must be included with the level. Do not edit this map or
use as a template for future maps. All models and textures are property of their respective owners.

This level may not be distributed on any commercial CD-ROM without prior, explicit consent
from BAND Squad Leader. **********@*******.net

------------------------------------------------------------------------------------------------------------------------

* Credits *
-Id Software for Quake 3 Arena
-Silicon Ice Development for the Urban Terror mod
-GTK Radiant
-Ydnar for q3map2

* Special Thanks *
-SID for making the most fun game of all time.
-Saltburn, for always giving helpful suggestions and testing the map often. Thanks.
-G7 clan, for giving server space for testing. You guys are awesome!
-D9 Clan, for giving server space for testing and testing it with me. Thanks a ton!
-All of my testers.
-Everyone on #urbanmappers. This map would be a box with one ambient light if it weren't for you guys. Special shout out to Crystaline, I've learned more about mapping from you than from any tutorial.
-Lt1. Your models, quite simply, rock.

Arena file


map "ut_franklin"
longname "Franklin"
type "ut_ffa ut_team ut_ctf ut_survivor ut_cah ut_bomb ut_follow"

Stats


File structure


scripts
    ↳ nrgizer.shader
    ↳ skin.shader
    ↳ airport.shader
    ↳ ut_franklin.arena
    ↳ streets2_ladder.shader
    ↳ ut_streets2.arena
    ↳ carousel.shader
    ↳ gothic_block.shader
    ↳ user1.proj
    ↳ organics.shader
    ↳ oldtruck.shader
    ↳ GRtrees.shader
    ↳ streets2.shader
    ↳ base_button.shader
    ↳ streets2_steam.shader
    ↳ qkqtoilet.shader
    ↳ user0.proj
    ↳ ut_pointblankwater.shader
    ↳ gothic_door.shader
    ↳ terrace.shader
    ↳ islandterrain.shader
    ↳ urbanterror.def
    ↳ multiplant2.shader
    ↳ gothic_floor.shader
    ↳ s8s_wallsign.shader
    ↳ streets2_sign.shader
    ↳ airport_lights.shader
    ↳ terrace_sky.shader
    ↳ s8stree4.shader
    ↳ base_support.shader
    ↳ base_wall.shader
    ↳ urban_terror.shader
    ↳ florescent_fixture.shader
    ↳ sfx.shader
    ↳ base_door.shader
    ↳ neutron_bomb.shader
    ↳ sky_floodland.shader
    ↳ models.shader
    ↳ streets2_items.shader
    ↳ desertmap.shader
    ↳ realworld_light.shader
    ↳ 59impala.shader
    ↳ nitro.shader
    ↳ chevelle_lowrider.shader
    ↳ gothic_trim.shader
    ↳ crenshaw.shader
    ↳ ut_trees1.shader
    ↳ s8strees.shader
    ↳ streets2_water.shader
    ↳ pesky_truck.shader
    ↳ shaderlist.txt
    ↳ railroadsign.shader
    ↳ watercaulk.shader
    ↳ streets_steam.pse
    ↳ base_trim.shader
    ↳ hell.shader
    ↳ turbofan.shader
    ↳ gothic_button.shader
    ↳ pointblank.shader
    ↳ palms.shader
    ↳ common.shader
    ↳ museum.shader
    ↳ s8sbuilding.shader
    ↳ base_object.shader
    ↳ default_project.proj
    ↳ snowmap.shader
    ↳ gothic_light.shader
    ↳ ctf.shader
    ↳ base_floor.shader
    ↳ jajlands1.shader
    ↳ liquids.shader
    ↳ movingvan.shader
    ↳ gfx.shader
    ↳ escalator.shader
    ↳ automotive.shader
    ↳ gothic_wall.shader
    ↳ base_light.shader
    ↳ rotors.shader
    ↳ entities.def
    ↳ baggagecart.shader
    ↳ test.shader
    ↳ skies.shader
    ↳ tunaboat.shader
    ↳ humvee.shader
    ↳ vehiclepak.shader
    ↳ chp.shader
    ↳ cockblocker_window.shader
    ↳ terrademoQ3.shader
    ↳ crenshaw_ladder.shader
    ↳ saleenGT.shader
    ↳ streets2_sky.shader
sound
    ↳ squad
    ↳ squad/aawater.wav
    ↳ squad/aaabirds.wav
    ↳ squad/aanoeducation.wav
levelshots
    ↳ ut_franklin.JPG
maps
    ↳ Bot support.bat
    ↳ bspc.log
    ↳ bspc.exe
    ↳ ut_franklin.bsp
    ↳ ut_franklin.TGA
    ↳ ut_franklin.aas
models
    ↳ mapobjects
    ↳ mapobjects/tv
    ↳ mapobjects/tv/tv.qc
    ↳ mapobjects/tv/base.JPG
    ↳ mapobjects/tv/dvd.md3
    ↳ mapobjects/tv/gold.jpg
    ↳ mapobjects/tv/wood.jpg
    ↳ mapobjects/tv/speaker1.qc
    ↳ mapobjects/tv/remote.md3
    ↳ mapobjects/tv/gray.jpg
    ↳ mapobjects/tv/reciever.qc
    ↳ mapobjects/tv/tv2.md3
    ↳ mapobjects/tv/remote.jpg
    ↳ mapobjects/tv/speaker3.md3
    ↳ mapobjects/tv/speaker3.jpg
    ↳ mapobjects/tv/tv.md3
    ↳ mapobjects/tv/Thumbs.db
    ↳ mapobjects/tv/speaker1.jpg
    ↳ mapobjects/tv/speaker2.jpg
    ↳ mapobjects/tv/speaker2.md3
    ↳ mapobjects/tv/black1.jpg
    ↳ mapobjects/tv/remote.qc
    ↳ mapobjects/tv/recblack.jpg
    ↳ mapobjects/tv/dvdgray.jpg
    ↳ mapobjects/tv/speaker3.qc
    ↳ mapobjects/tv/tv2.qc
    ↳ mapobjects/tv/reciever.md3
    ↳ mapobjects/tv/front.jpg
    ↳ mapobjects/tv/reciever.jpg
    ↳ mapobjects/tv/speaker1.md3
    ↳ mapobjects/tv/black.jpg
    ↳ mapobjects/tv/speaker2.qc
    ↳ mapobjects/tv/tv.jpg
    ↳ mapobjects/tv/dvd.qc
    ↳ mapobjects/tv/dvd.jpg
    ↳ mapobjects/terrace
    ↳ mapobjects/terrace/brush1.md3
    ↳ mapobjects/terrace/brush1.qc
    ↳ mapobjects/terrace/brush1.tga
    ↳ mapobjects/terrace/brush1.ms3d
    ↳ mapobjects/vw_van
    ↳ mapobjects/vw_van/vw_van.md3
    ↳ mapobjects/vw_van/vw_van.jpg
    ↳ mapobjects/vw_van/vw_van.qc
    ↳ mapobjects/fans
    ↳ mapobjects/fans/wood.jpg
    ↳ mapobjects/fans/fan1.md3
    ↳ mapobjects/fans/gray.jpg
    ↳ mapobjects/fans/light4.jpg
    ↳ mapobjects/fans/light3.jpg
    ↳ mapobjects/fans/fan2.qc
    ↳ mapobjects/fans/fan2.md3
    ↳ mapobjects/fans/black.jpg
    ↳ mapobjects/fans/fan1.qc
    ↳ mapobjects/fan
    ↳ mapobjects/fan/wood.jpg
    ↳ mapobjects/fan/fan1.md3
    ↳ mapobjects/fan/gray.jpg
    ↳ mapobjects/fan/light4.jpg
    ↳ mapobjects/fan/light3.jpg
    ↳ mapobjects/fan/fan2.qc
    ↳ mapobjects/fan/fan2.md3
    ↳ mapobjects/fan/black.jpg
    ↳ mapobjects/fan/fan1.qc
    ↳ mapobjects/food
    ↳ mapobjects/food/bread.qc
    ↳ mapobjects/food/spam.jpg
    ↳ mapobjects/food/vend1.qc
    ↳ mapobjects/food/wood.jpg
    ↳ mapobjects/food/pizza1.md3
    ↳ mapobjects/food/pizza2.qc
    ↳ mapobjects/food/vend1.md3
    ↳ mapobjects/food/pizza2.jpg
    ↳ mapobjects/food/vend1.jpg
    ↳ mapobjects/food/vend2.md3
    ↳ mapobjects/food/spam.qc
    ↳ mapobjects/food/bread1.jpg
    ↳ mapobjects/food/can.jpg
    ↳ mapobjects/food/pizza3.jpg
    ↳ mapobjects/food/spam.md3
    ↳ mapobjects/food/spamtop.jpg
    ↳ mapobjects/food/vend2.qc
    ↳ mapobjects/food/pizza.jpg
    ↳ mapobjects/food/can.qc
    ↳ mapobjects/food/knife.jpg
    ↳ mapobjects/food/vend22.jpg
    ↳ mapobjects/food/vend11.jpg
    ↳ mapobjects/food/pizza2.md3
    ↳ mapobjects/food/bread.md3
    ↳ mapobjects/food/pizza1.qc
    ↳ mapobjects/food/vend2.jpg
    ↳ mapobjects/food/can.md3
    ↳ mapobjects/oak
    ↳ mapobjects/oak/oakstamm2.jpg
    ↳ mapobjects/oak/oakstamm.jpg
    ↳ mapobjects/oak/oakblaetter3.tga
    ↳ mapobjects/oak/oakblaetter2.tga
    ↳ mapobjects/oak/oakblaetter.tga
    ↳ mapobjects/tree2
    ↳ mapobjects/tree2/branch2.tga
    ↳ mapobjects/tree2/trunk2.tga
    ↳ mapobjects/parkbench
    ↳ mapobjects/parkbench/wood1.jpg
    ↳ mapobjects/parkbench/gray6.jpg
    ↳ mapobjects/parkbench/parkbench.md3
    ↳ mapobjects/parkbench/parkbench.qc
    ↳ mapobjects/dj
    ↳ mapobjects/dj/turntable2.jpg
    ↳ mapobjects/dj/turntable.jpg
    ↳ mapobjects/dj/boxside2.jpg
    ↳ mapobjects/dj/vinal2.jpg
    ↳ mapobjects/dj/dj.md3
    ↳ mapobjects/dj/grayblack.jpg
    ↳ mapobjects/dj/Thumbs.db
    ↳ mapobjects/dj/mixer2.jpg
    ↳ mapobjects/dj/carpet.jpg
    ↳ mapobjects/dj/record2.jpg
    ↳ mapobjects/dj/dj.qc
    ↳ mapobjects/dj/headphones.jpg
    ↳ mapobjects/dj/boxside1.jpg
    ↳ mapobjects/dj/mixer1.jpg
    ↳ mapobjects/dj/record1.jpg
    ↳ mapobjects/dj/vinal3.jpg
    ↳ mapobjects/dj/vinal.jpg
    ↳ mapobjects/nuclearfurniture
    ↳ mapobjects/nuclearfurniture/filing1.qc
    ↳ mapobjects/nuclearfurniture/table1.qc
    ↳ mapobjects/nuclearfurniture/watercooler.jpg
    ↳ mapobjects/nuclearfurniture/table1.jpg
    ↳ mapobjects/nuclearfurniture/table1.md3
    ↳ mapobjects/nuclearfurniture/watercooler.qc
    ↳ mapobjects/nuclearfurniture/watercooler.md3
    ↳ mapobjects/nuclearfurniture/desk1.qc
    ↳ mapobjects/nuclearfurniture/filing1.md3
    ↳ mapobjects/nuclearfurniture/desk1.md3
    ↳ mapobjects/nuclearfurniture/desk1.jpg
    ↳ mapobjects/couches
    ↳ mapobjects/couches/couch1.jpg
    ↳ mapobjects/couches/couch4.md3
    ↳ mapobjects/couches/leather.jpg
    ↳ mapobjects/couches/couch4.qc
    ↳ mapobjects/couches/readme.txt
    ↳ mapobjects/couches/couch3.md3
    ↳ mapobjects/couches/couch5.md3
    ↳ mapobjects/couches/couch3.qc
    ↳ mapobjects/couches/couch2.md3
    ↳ mapobjects/couches/couch2.jpg
    ↳ mapobjects/couches/couch5.qc
    ↳ mapobjects/couches/couch1.qc
    ↳ mapobjects/couches/colors.jpg
    ↳ mapobjects/couches/couch1.md3
    ↳ mapobjects/couches/fabric.jpg
    ↳ mapobjects/couches/couch2.qc
    ↳ mapobjects/couches/couch3.jpg
    ↳ mapobjects/haxbox
    ↳ mapobjects/haxbox/controller.jpg
    ↳ mapobjects/haxbox/back.jpg
    ↳ mapobjects/haxbox/gray.jpg
    ↳ mapobjects/haxbox/top.jpg
    ↳ mapobjects/haxbox/Thumbs.db
    ↳ mapobjects/haxbox/side.jpg
    ↳ mapobjects/haxbox/front.jpg
    ↳ mapobjects/haxbox/haxbox.qc
    ↳ mapobjects/haxbox/haxbox.md3
    ↳ mapobjects/7upmachine
    ↳ mapobjects/7upmachine/7upmachine.md3
    ↳ mapobjects/7upmachine/7-up.jpg
    ↳ mapobjects/7upmachine/Snaks.txt
    ↳ mapobjects/7upmachine/7up.txt
    ↳ mapobjects/7upmachine/snaks.qc
    ↳ mapobjects/7upmachine/snaks.jpg
    ↳ mapobjects/7upmachine/snaks.ms3d
    ↳ mapobjects/7upmachine/7up.3ds
    ↳ mapobjects/7upmachine/7-up.bmp
    ↳ mapobjects/7upmachine/snaks.3ds
    ↳ mapobjects/7upmachine/7upmachine.qc
    ↳ mapobjects/7upmachine/snaks.bmp
    ↳ mapobjects/7upmachine/7up.ms3d
    ↳ mapobjects/7upmachine/snaks.md3
    ↳ mapobjects/7upmachine/7upsnaks3ds.zip
    ↳ mapobjects/bus
    ↳ mapobjects/bus/minibus.ms3d
    ↳ mapobjects/bus/bus.bmp
    ↳ mapobjects/bus/bus.jpg
    ↳ mapobjects/bus/readme.txt
    ↳ mapobjects/bus/smallbus.zip
    ↳ mapobjects/bus/bus.3ds
    ↳ mapobjects/bus/minibus.qc
    ↳ mapobjects/bus/minibus.md3
    ↳ mapobjects/bus/ms3d.log
    ↳ mapobjects/gym
    ↳ mapobjects/gym/treadmill.md3
    ↳ mapobjects/gym/weightbench.md3
    ↳ mapobjects/gym/weights.md3
    ↳ mapobjects/gym/weights.qc
    ↳ mapobjects/gym/treadmill.qc
    ↳ mapobjects/gym/weightbench.jpg
    ↳ mapobjects/gym/weightbench.qc
    ↳ mapobjects/palm3
    ↳ mapobjects/palm3/palmbark.tga
    ↳ mapobjects/palm3/palmtop.tga
    ↳ mapobjects/palm3/palm3.md3
    ↳ mapobjects/casino
    ↳ mapobjects/casino/rou2.jpg
    ↳ mapobjects/casino/roulette2.md3
    ↳ mapobjects/casino/rou.jpg
    ↳ mapobjects/lab
    ↳ mapobjects/lab/scopes.jpg
    ↳ mapobjects/lab/back2.jpg
    ↳ mapobjects/lab/scale2.qc
    ↳ mapobjects/lab/side2.jpg
    ↳ mapobjects/lab/haz2.jpg
    ↳ mapobjects/lab/auto2.qc
    ↳ mapobjects/lab/haz2.tga
    ↳ mapobjects/lab/auto3.jpg
    ↳ mapobjects/lab/white.jpg
    ↳ mapobjects/lab/base2.jpg
    ↳ mapobjects/lab/auto1.qc
    ↳ mapobjects/lab/haz.jpg
    ↳ mapobjects/lab/Thumbs.db
    ↳ mapobjects/lab/metal.jpg
    ↳ mapobjects/lab/front1.jpg
    ↳ mapobjects/lab/scaleface.jpg
    ↳ mapobjects/lab/plate.jpg
    ↳ mapobjects/lab/auto2.md3
    ↳ mapobjects/lab/auto3.md3
    ↳ mapobjects/lab/led.jpg
    ↳ mapobjects/lab/scope.qc
    ↳ mapobjects/lab/scale1.qc
    ↳ mapobjects/lab/lab
    ↳ mapobjects/lab/lab/scopes.jpg
    ↳ mapobjects/lab/lab/back2.jpg
    ↳ mapobjects/lab/lab/scale2.qc
    ↳ mapobjects/lab/lab/side2.jpg
    ↳ mapobjects/lab/lab/haz2.jpg
    ↳ mapobjects/lab/lab/auto2.qc
    ↳ mapobjects/lab/lab/haz2.tga
    ↳ mapobjects/lab/lab/auto3.jpg
    ↳ mapobjects/lab/lab/white.jpg
    ↳ mapobjects/lab/lab/base2.jpg
    ↳ mapobjects/lab/lab/auto1.qc
    ↳ mapobjects/lab/lab/haz.jpg
    ↳ mapobjects/lab/lab/Thumbs.db
    ↳ mapobjects/lab/lab/metal.jpg
    ↳ mapobjects/lab/lab/front1.jpg
    ↳ mapobjects/lab/lab/scaleface.jpg
    ↳ mapobjects/lab/lab/plate.jpg
    ↳ mapobjects/lab/lab/auto2.md3
    ↳ mapobjects/lab/lab/auto3.md3
    ↳ mapobjects/lab/lab/led.jpg
    ↳ mapobjects/lab/lab/scope.qc
    ↳ mapobjects/lab/lab/scale1.qc
    ↳ mapobjects/lab/lab/goo.jpg
    ↳ mapobjects/lab/lab/scale1.md3
    ↳ mapobjects/lab/lab/scale2.md3
    ↳ mapobjects/lab/lab/auto1.jpg
    ↳ mapobjects/lab/lab/scope.md3
    ↳ mapobjects/lab/lab/chrome1.jpg
    ↳ mapobjects/lab/lab/auto1.md3
    ↳ mapobjects/lab/lab/auto3.qc
    ↳ mapobjects/lab/lab/black3.jpg
    ↳ mapobjects/lab/lab/auto2.jpg
    ↳ mapobjects/lab/lab/handle.jpg
    ↳ mapobjects/lab/goo.jpg
    ↳ mapobjects/lab/scale1.md3
    ↳ mapobjects/lab/scale2.md3
    ↳ mapobjects/lab/auto1.jpg
    ↳ mapobjects/lab/scope.md3
    ↳ mapobjects/lab/chrome1.jpg
    ↳ mapobjects/lab/auto1.md3
    ↳ mapobjects/lab/auto3.qc
    ↳ mapobjects/lab/black3.jpg
    ↳ mapobjects/lab/auto2.jpg
    ↳ mapobjects/lab/handle.jpg
    ↳ mapobjects/copymachine
    ↳ mapobjects/copymachine/controls.jpg
    ↳ mapobjects/copymachine/base3.jpg
    ↳ mapobjects/copymachine/base2.jpg
    ↳ mapobjects/copymachine/copymachine.ms3d
    ↳ mapobjects/copymachine/copymachine.qc
    ↳ mapobjects/copymachine/base.jpg
    ↳ mapobjects/copymachine/controls2.jpg
    ↳ mapobjects/copymachine/copymachine.md3
    ↳ mapobjects/GR_trees
    ↳ mapobjects/GR_trees/tree6.tga
    ↳ mapobjects/GR_trees/tree.tga
    ↳ mapobjects/GR_trees/tree3.md3
    ↳ mapobjects/GR_trees/stamm.jpg
    ↳ mapobjects/GR_trees/tree2.md3
    ↳ mapobjects/GR_trees/tree3.tga
    ↳ mapobjects/GR_trees/tree6.md3
    ↳ mapobjects/GR_trees/tree2.tga
    ↳ mapobjects/dville
    ↳ mapobjects/dville/cusion1.md3
    ↳ mapobjects/dville/cusion2.qc
    ↳ mapobjects/dville/couchskin.jpg
    ↳ mapobjects/dville/dville_couch.qc
    ↳ mapobjects/dville/cusion1.qc
    ↳ mapobjects/dville/cusion2.md3
    ↳ mapobjects/dville/dville_couch.md3
    ↳ mapobjects/multiplant
    ↳ mapobjects/multiplant/palmfrond.tga
    ↳ mapobjects/streets
    ↳ mapobjects/streets/flasher.jpg
    ↳ mapobjects/streets/cone.md3
    ↳ mapobjects/streets/newsprice.jpg
    ↳ mapobjects/streets/newsstand.qc
    ↳ mapobjects/streets/barrell.qc
    ↳ mapobjects/streets/cone.qc
    ↳ mapobjects/streets/blue.jpg
    ↳ mapobjects/streets/newssides.jpg
    ↳ mapobjects/streets/mailbox.qc
    ↳ mapobjects/streets/white.jpg
    ↳ mapobjects/streets/paper.jpg
    ↳ mapobjects/streets/newsstand.md3
    ↳ mapobjects/streets/haz.jpg
    ↳ mapobjects/streets/cone.jpg
    ↳ mapobjects/streets/mailbox1.jpg
    ↳ mapobjects/streets/barrierside.jpg
    ↳ mapobjects/streets/hazzard1.md3
    ↳ mapobjects/streets/mailboxsides.jpg
    ↳ mapobjects/streets/orange.jpg
    ↳ mapobjects/streets/hazzard1.qc
    ↳ mapobjects/streets/barrell.md3
    ↳ mapobjects/streets/mailbox.md3
    ↳ mapobjects/streets/newsfront.jpg
    ↳ mapobjects/rangerover2
    ↳ mapobjects/rangerover2/rover.jpg
    ↳ mapobjects/rangerover2/rangerover2.md3
    ↳ mapobjects/rangerover2/rangerover2.ms3d
    ↳ mapobjects/rangerover2/rangerover2.qc
    ↳ mapobjects/trash
    ↳ mapobjects/trash/trash.jpg
    ↳ mapobjects/trash/trashcan1.jpg
    ↳ mapobjects/trash/dumpster2.md3
    ↳ mapobjects/trash/dumpster1.md3
    ↳ mapobjects/trash/trashbag.qc
    ↳ mapobjects/trash/dumpster1.qc
    ↳ mapobjects/trash/trashbag2.qc
    ↳ mapobjects/trash/dumpstertrash.jpg
    ↳ mapobjects/trash/cans.jpg
    ↳ mapobjects/trash/trashbag.jpg
    ↳ mapobjects/trash/Thumbs.db
    ↳ mapobjects/trash/2.ms3d
    ↳ mapobjects/trash/trashcan.qc
    ↳ mapobjects/trash/trashbag2.md3
    ↳ mapobjects/trash/dumpster.jpg
    ↳ mapobjects/trash/trashcan.md3
    ↳ mapobjects/trash/dumpster2.qc
    ↳ mapobjects/trash/trashbag.md3
    ↳ mapobjects/trash/trash2.jpg
    ↳ mapobjects/statues
    ↳ mapobjects/statues/horsie.md3
    ↳ mapobjects/statues/horsebronze.jpg
    ↳ mapobjects/statues/bull.qc
    ↳ mapobjects/statues/horsie.qc
    ↳ mapobjects/statues/bull.md3
    ↳ mapobjects/statues/bullbronze.jpg
    ↳ mapobjects/statues/stands.jpg
    ↳ mapobjects/pooltable
    ↳ mapobjects/pooltable/cue.jpg
    ↳ mapobjects/pooltable/bumpers.jpg
    ↳ mapobjects/pooltable/wood.jpg
    ↳ mapobjects/pooltable/sides.jpg
    ↳ mapobjects/pooltable/ball.jpg
    ↳ mapobjects/pooltable/green.jpg
    ↳ mapobjects/pooltable/Thumbs.db
    ↳ mapobjects/pooltable/pockets.jpg
    ↳ mapobjects/pooltable/pooltable.md3
    ↳ mapobjects/pooltable/pockets2.jpg
    ↳ mapobjects/pooltable/tree.jpg
    ↳ mapobjects/pooltable/pooltable.qc
    ↳ mapobjects/frig
    ↳ mapobjects/frig/frig1.jpg
    ↳ mapobjects/frig/frig1.qc
    ↳ mapobjects/frig/frig1.md3
/ut_franklin.txt
textures
    ↳ armstrong_arlon
    ↳ armstrong_arlon/17_seville_orange.tga
    ↳ armstrong_arlon/06_biscuit.tga
    ↳ armstrong_arlon/02_frost_white.tga
    ↳ armstrong_arlon/18_ember_red.tga
    ↳ aaaglass
    ↳ aaaglass/blueglass.tga
    ↳ aaaglass/darkglass.tga
    ↳ aaaglass/plainglass.tga
    ↳ texturestudio_floor
    ↳ texturestudio_floor/floor40.jpg
    ↳ texturestudio_floor/floor37.jpg
    ↳ texturestudio_floor/floor19.jpg
    ↳ texturestudio_floor/floor50.jpg
    ↳ texturestudio_floor/floor07.jpg
    ↳ texturestudio_floor/floor08.jpg
    ↳ texturestudio_floor/floor39.jpg
    ↳ texturestudio_floor/floor36.jpg
    ↳ texturestudio_floor/floor16.jpg
    ↳ texturestudio_floor/floor63.jpg
    ↳ aamjs_win
    ↳ aamjs_win/window35alpha.tga
    ↳ aamjs_door
    ↳ aamjs_door/door6panwood02.jpg
    ↳ aamjs_door/door19.jpg
    ↳ aamjs_door/door46.jpg
    ↳ castello
    ↳ castello/s_s_wood28l.jpg
    ↳ castello/s_s_wood-teak.jpg
    ↳ sub_walls
    ↳ sub_walls/brick_wall_04.tga
    ↳ cow
    ↳ cow/cow_grasstrim.jpg
    ↳ aacustom2
    ↳ aacustom2/white.JPG
    ↳ aacustom2/Matex.utx
    ↳ aacustom2/floor37.jpg
    ↳ aacustom2/evenmo'bricks.JPG
    ↳ aacustom2/626.JPG
    ↳ aacustom2/facade.JPG
    ↳ aacustom2/mural.JPG
    ↳ aacustom2/library.JPG
    ↳ aacustom2/rjhayes.JPG
    ↳ aacustom2/ben.JPG
    ↳ aacustom2/carter.JPG
    ↳ aacustom2/window42.jpg
    ↳ aacustom2/74.JPG
    ↳ aacustom2/brck1.JPG
    ↳ aacustom2/marble2.JPG
    ↳ aacustom2/blackmarble.JPG
    ↳ aacustom2/alight.jpg
    ↳ aacustom2/51664.JPG
    ↳ aacustom2/brick28.jpg
    ↳ aacustom2/4.JPG
    ↳ aacustom2/counselorsoffices.JPG
    ↳ aacustom2/old.JPG
    ↳ aacustom2/15.JPG
    ↳ aacustom2/2.JPG
    ↳ aacustom2/franklin.JPG
    ↳ aacustom2/999.JPG
    ↳ aacustom2/11.JPG
    ↳ aacustom2/light.JPG
    ↳ aacustom2/wallpaper10.JPG
    ↳ aacustom2/floor09.jpg
    ↳ aacustom2/18.JPG
    ↳ aacustom2/mo'bricks.JPG
    ↳ aacustom2/008.JPG
    ↳ aacustom2/sscraper.JPG
    ↳ aacustom2/univ.JPG
    ↳ aacustom2/rechall.JPG
    ↳ aacustom2/billsburgers.JPG
    ↳ aacustom2/mylight.tga
    ↳ aacustom2/brick22.jpg
    ↳ aacustom2/5.JPG
    ↳ aacustom2/floor63.jpg
    ↳ common
    ↳ common/nodraw.tga
    ↳ common/full_clip.tga
    ↳ lundesert
    ↳ lundesert/grass1.tga
    ↳ texturestudio_door
    ↳ texturestudio_door/door68.jpg
    ↳ texturestudio_door/door03.jpg
    ↳ texturestudio_door/door04.jpg
    ↳ texturestudio_detail
    ↳ texturestudio_detail/detail16.jpg
    ↳ aamjs_texwh
    ↳ aamjs_texwh/brhstripxx2.jpg
    ↳ base_floor
    ↳ base_floor/window22.jpg
    ↳ atexturestudio_building
    ↳ atexturestudio_building/build14.jpg
    ↳ atexturestudio_building/build09.jpg
    ↳ atexturestudio_building/build20.jpg
    ↳ invis
    ↳ invis/wallpapers.jpg
    ↳ atexturestudio_wall
    ↳ atexturestudio_wall/wall16.jpg
    ↳ atexturestudio_window
    ↳ atexturestudio_window/window46.jpg
    ↳ atexturestudio_window/window22.jpg
    ↳ atexturestudio_window/window47.jpg
    ↳ urban_terror
    ↳ urban_terror/floor2.jpg
    ↳ urban_terror/daysky1_blend.tga
    ↳ urban_terror/daysky_1.jpg
    ↳ aacustom
    ↳ aacustom/white.JPG
    ↳ aacustom/floor.JPG
    ↳ aacustom/englishcastlestone.jpg
    ↳ aacustom/brandywine2.JPG
    ↳ aacustom/mag1.jpg
    ↳ aacustom/magazine4.jpg
    ↳ aacustom/lawsign.JPG
    ↳ aacustom/newmag4.GIF
    ↳ aacustom/brick033.jpg
    ↳ aacustom/grass.jpg
    ↳ aacustom/lloyd_christmas.JPG
    ↳ aacustom/marble1.JPG
    ↳ aacustom/redbrick.jpg
    ↳ aacustom/bks.JPG
    ↳ aacustom/newmag3.jpg
    ↳ aacustom/brick038.jpg
    ↳ aacustom/marble.jpg
    ↳ aacustom/magazine3.jpg
    ↳ aacustom/brick015.jpg
    ↳ aacustom/newmag8.jpg
    ↳ aacustom/morebricks.JPG
    ↳ aacustom/magazine5.jpg
    ↳ aacustom/newmag2.gif
    ↳ aacustom/brick013.jpg
    ↳ aacustom/bennington2.JPG
    ↳ aacustom/magazine6.jpg
    ↳ aacustom/magazine7.jpg
    ↳ aacustom/laboratory.JPG
    ↳ aacustom/Cobble.jpg
    ↳ aacustom/lawsign2.JPG
    ↳ aacustom/castlestone.jpg
    ↳ aacustom/bks2.JPG
    ↳ aacustom/carpet.JPG
    ↳ aacustom/profwallace.JPG
    ↳ aacustom/bricks.JPG
    ↳ aacustom/newmag7.jpg
    ↳ aacustom/blackshingles.JPG
    ↳ aacustom/saltburnpwns.JPG
    ↳ aacustom/stanleysucram.JPG
    ↳ aacustom/newmag.jpg
    ↳ aacustom/newmag6.jpg
    ↳ aacustom/newmag5.jpg
    ↳ aacustom/readingrooms.JPG
    ↳ aacustom/cement.JPG
    ↳ aacustom/profmorrow.JPG
    ↳ aacustom/weirdbrick.jpg
    ↳ aacustom/bkshlf.JPG
    ↳ aacustom/magazine2.jpg
    ↳ aacustom/aquamarine_onyx.jpg
    ↳ aacustom/columntex.JPG
    ↳ aacustom/lighter_grey.JPG
    ↳ aacustom/marble1.gif
    ↳ aacustom/light_grey.JPG
    ↳ aacustom/brick38.JPG
    ↳ aacustom/winter-grey.jpg
    ↳ aacustom/brick037.jpg
    ↳ aamjs_misc
    ↳ aamjs_misc/painting35_256x128.jpg
    ↳ aamjs_misc/marble.jpg
    ↳ aamjs_misc/painting34_128x128.jpg
    ↳ aamjs_misc/barseatredlthr.jpg
    ↳ aamjs_misc/shelvesbooks02.jpg
    ↳ aamjs_misc/painting44_64x128.jpg
    ↳ aamjs_misc/cushioncovbld.jpg
    ↳ aamjs_misc/barseatredlthrb.jpg
    ↳ texturestudio_wall
    ↳ texturestudio_wall/wall65.jpg
    ↳ armstrong_textelle-arlon
    ↳ armstrong_textelle-arlon/10_moss.tga
    ↳ armstrong_brigantine
    ↳ armstrong_brigantine/03_86375.tga
    ↳ atexturestudio_floor
    ↳ atexturestudio_floor/floor40.jpg
    ↳ atexturestudio_floor/floor07.jpg
    ↳ atexturestudio_floor/floor48.jpg
    ↳ atexturestudio_floor/floor08.jpg
    ↳ atexturestudio_floor/floor03.jpg
    ↳ atexturestudio_floor/floor39.jpg
    ↳ aamjs_grnd
    ↳ aamjs_grnd/grav2_t.jpg
    ↳ aamjs_grnd/cobble_1.jpg
    ↳ aamjs_grnd/cobblestilelarge512.jpg
    ↳ aamjs_grnd/tilefloor.jpg
    ↳ aamjs_grnd/carpetdarkblue.jpg
    ↳ aamjs_grnd/grav2_tdrk.jpg
    ↳ aamjs_grnd/tile_stone_01_256.jpg
    ↳ aamjs_grnd/floor15.jpg
    ↳ aamjs_grnd/woodtile19d.jpg
    ↳ aamjs_grnd/woflti19.jpg
    ↳ aamjs_wall
    ↳ aamjs_wall/wallpaperblbr.jpg
    ↳ aamjs_wall/wallpaper90_01.jpg
    ↳ aamjs_wall/wallpaperblueleav.jpg
    ↳ aamjs_wall/wallpaperhallu.jpg
    ↳ aamjs_wall/wall83.jpg
    ↳ lestex_newphoto
    ↳ lestex_newphoto/lw_brick_red.jpg
    ↳ asphault
    ↳ asphault/road-3.tga
    ↳ asphault/road-3.jpg
    ↳ texturestudio_brick
    ↳ texturestudio_brick/brick55.jpg
    ↳ texturestudio_brick/brick22.jpg
    ↳ aamjs_roof
    ↳ aamjs_roof/sl01b.jpg
    ↳ glass
    ↳ glass/plainglass.tga
    ↳ sub_windows_v2
    ↳ sub_windows_v2/sub_window10.tga
    ↳ sub_windows_v2/sub_window09.tga
    ↳ sub_windows_v2/sub_window07.jpg
    ↳ sub_windows_v2/sub_window05.tga
    ↳ sub_windows_v2/sub_window09.jpg
    ↳ sub_windows_v2/sub_window05.jpg
    ↳ sub_windows_v2/sub_window04.tga
    ↳ sub_windows_v2/sub_window10.jpg
    ↳ sub_windows_v2/sub_window04.jpg
    ↳ sub_windows_v2/sub_window07.tga
    ↳ texturestudio_window
    ↳ texturestudio_window/window42.jpg
    ↳ texturestudio_window/window68.jpg
    ↳ bbq
    ↳ bbq/tilefloor2.jpg
    ↳ bbq/06_whitewall.jpg
    ↳ bbq/venice_water.tga
    ↳ bbq/venice_water_fog.tga
    ↳ max_tile
    ↳ max_tile/floortile30b.jpg
    ↳ base_light
    ↳ base_light/baslt4_1.blend.jpg
    ↳ base_light/baslt4_1.jpg
    ↳ sfx
    ↳ sfx/beam.jpg
    ↳ remedy
    ↳ remedy/ExternalWall73a.jpg
    ↳ remedy/ExternalWall77_512x256.jpg
    ↳ remedy/ExternalWall75_256x256.jpg
    ↳ remedy/ExternalWall51a.jpg
    ↳ remedy/ExternalWall46b_a.jpg
    ↳ remedy/Tile32_2b.JPG
    ↳ remedy/ExternalWall57a.jpg