ut_escher

ut_escher
 Download ut_escher

Size

6.50 MB

Last Modified

April 01 2009 12:35:12

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118 times

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ReadMe


This map was designed using a shit ton of other peoples artwork. The design is done of Escher's paintings and ideas.
My modeling of a few of this guys paintings and creativity along with the help of my buddies in DesRat clan
have helped me develop this map.
All other credit is due to other maps textures besides a few of my own and a few of my shader works to develop the fun and realism you see inside the map.
I was create and did most of the work from originality. Though, I have had help from several different sources and shaders, textures. I made the water, I made the leaves and pine. Falling in such a way that derived from ideas and code beared by other people in forums and tutorials. I only added to them to make the map more realistic and used my own textures to do so.
I hope you like it.
Extra care was taken to try and make the map smaller, therefore I have used like I have mentioned a few others maps textures so that I wouldnt have to compile them all in my own, making the main pk3 a shit ton larger.
I would think the authors would not mind as I am giving them all a shout out now and thanking both the development of Subway and other Urban Terror developed maps found in the main pk3's.

If you have an issue with this map, Please let me know. Corrections and Ideas can only be developed and fixed by your emails.
*****@*********.net
-Rick
[DesRat]Prodigy

Thanks from the team of DesRat and myself for playing this map.
It's been fun making it a fun place to learn and play on.
(This being my first big Urban Terror developed map)

Arena file


map "ut_escher"
longname "World-of-Escher"
type "ut_single ut_team ut_survivor ut_ctf"

Stats


File structure


scripts
    ↳ test1.shader
    ↳ glass.shader
    ↳ ut_subway.shader
    ↳ ozedood2.shader
    ↳ ut_escher.arena
    ↳ ut_escher.surface
    ↳ liquids.shader
    ↳ tx.shader
sound
    ↳ weapons
    ↳ weapons/beretta
    ↳ weapons/spas
    ↳ weapons/knife
    ↳ player
    ↳ player/female
    ↳ player/male
    ↳ misc
    ↳ misc/slap2.wav
    ↳ ctf
    ↳ movers
    ↳ movers/plats
levelshots
    ↳ ut_escher.jpg
/ut_escher.txt
env
    ↳ ut_subway_bk.tga
    ↳ ut_subway_dn.tga
    ↳ ut_subway_up.tga
    ↳ ut_subway_rt.tga
    ↳ ut_subway_lf.tga
    ↳ ut_subway_ft.tga
maps
    ↳ ut_escher.TGA
    ↳ ut_escher.bsp
models
    ↳ mapobjects
    ↳ mapobjects/urbanterror
    ↳ mapobjects/urbanterror/wet_lamp
    ↳ mapobjects/urbanterror/wet_lamp/wet_lamp.jpg
    ↳ mapobjects/GR_trees
    ↳ mapobjects/GR_trees/tree6.tga
    ↳ mapobjects/GR_trees/tree4.tga
    ↳ mapobjects/GR_trees/tree.tga
    ↳ mapobjects/GR_trees/tree5.tga
    ↳ mapobjects/GR_trees/stamm.jpg
    ↳ mapobjects/GR_trees/tree3.tga
    ↳ mapobjects/GR_trees/tree2.tga
textures
    ↳ a_walls3
    ↳ a_walls3/rockwall_heavy.jpg
    ↳ islandglass
    ↳ c_metals2
    ↳ b_windows2
    ↳ b_windows2/windowsjo.jpg
    ↳ b_windows2/window10.jpg
    ↳ b_windows2/ww-window01.tga
    ↳ b_windows2/window_wood_64x64.tga
    ↳ b_windows2/sn_window8.tga
    ↳ a-hotel
    ↳ b_doors2
    ↳ b_doors2/door1.jpg
    ↳ radiant
    ↳ radiant/notex.tga
    ↳ c_metals1
    ↳ c_metals1/e6bmetal.jpg
    ↳ urban_terror7
    ↳ urban_terror7/ut_concrete9.jpg
    ↳ urban_terror7/ut_concrete11.jpg
    ↳ urban_terror7/ut_wood5.jpg
    ↳ urban_terror7/ut_wall4.jpg
    ↳ urban_terror7/ut_concrete8.jpg
    ↳ common
    ↳ common/watercaulk.tga
    ↳ d_i
    ↳ d_i/ZAUN_TEX1.tga
    ↳ d_i/zaun_tex.jpg
    ↳ urban_terror
    ↳ urban_terror/metal2.jpg
    ↳ urban_terror/ladderclip.tga
    ↳ urban_terror/concrete4.tga
    ↳ urban_terror/concre2.jpg
    ↳ urban_terror/drymud3.jpg
    ↳ urban_terror/grate1.jpg
    ↳ urban_terror/concrete5.jpg
    ↳ urban_terror/BRICK2A.TGA
    ↳ urban_terror/door5.tga
    ↳ urban_terror/concrete.jpg
    ↳ urban_terror/grass_b.jpg
    ↳ urban_terror/concrete2.jpg
    ↳ urban_terror/daysky_1.jpg
    ↳ urban_terror/concrecret_dark.tga
    ↳ urban_terror/door.jpg
    ↳ dsi_textures
    ↳ ut_harambique
    ↳ ut_harambique/water_flow.tga
    ↳ ut_harambique/water_flow-dirty.tga
    ↳ liquids
    ↳ liquids/pool3d_5c.jpg
    ↳ liquids/water03.tga
    ↳ liquids/water06.tga
    ↳ liquids/water01.tga
    ↳ liquids/WATER04.tga
    ↳ liquids/water02.jpg
    ↳ liquids/water02.tga
    ↳ liquids/water03.jpg
    ↳ liquids/pool3d_6c2.jpg
    ↳ liquids/WATER05.JPG
    ↳ liquids/water01.jpg
    ↳ liquids/WATER04.JPG
    ↳ liquids/water05.tga
    ↳ liquids/WATER06.JPG
    ↳ escher
    ↳ escher/leaf0.tga
    ↳ escher/017EAU.tga
    ↳ escher/desrat1.tga
    ↳ escher/leaf1.tga
    ↳ escher/needlex.tga
    ↳ escher/leafx.tga
    ↳ escher/leaf.tga
    ↳ escher/myhouse.tga
    ↳ d_g
    ↳ d_g/plast08.jpg
    ↳ d_g/objects_04_061.tga
    ↳ d_g/plast02.jpg
    ↳ d_g/plast06.jpg
    ↳ d_g/plast05.jpg
    ↳ ut_subway
    ↳ ut_subway/glass2.tga
    ↳ ut_subway/subway_sky_blend.tga
    ↳ ut_subway/TINFX.TGA
    ↳ ut_subway/metal4r.jpg
    ↳ b_lightpix1
    ↳ urban_terror2
    ↳ urban_terror2/metal_bright.tga
    ↳ urban_terror4
    ↳ urban_terror4/marble.jpg
    ↳ urban_terror4/wood084.jpg
    ↳ urban_terror4/concrete.jpg
    ↳ glass
    ↳ a_wood1
    ↳ a_wood1/wood37.jpg
    ↳ a_wood1/wood_porch-dark.jpg
    ↳ a_wood1/wood_shingles2.jpg
    ↳ a_wood1/wood_shingles1.jpg
    ↳ a_wood1/wood_p.jpg
    ↳ boardwalk
    ↳ 1gallery
    ↳ 1gallery/P24S.jpg
    ↳ 1gallery/P35S.jpg
    ↳ 1gallery/P3S.jpg
    ↳ 1gallery/P22S.jpg
    ↳ 1gallery/P4S.jpg
    ↳ 1gallery/P26S.jpg
    ↳ 1gallery/P30S.jpg
    ↳ 1gallery/P7S.jpg
    ↳ 1gallery/P18S.jpg
    ↳ 1gallery/P1S.jpg
    ↳ 1gallery/P17S.jpg
    ↳ 1gallery/P6S.jpg
    ↳ 1gallery/P5S.jpg
    ↳ 1gallery/P14S.jpg
    ↳ 1gallery/P9S.jpg
    ↳ 1gallery/P12S.jpg
    ↳ 1gallery/P8S.jpg
    ↳ 1gallery/P19S.jpg
    ↳ 1gallery/P16S.jpg
    ↳ 1gallery/P2S.jpg
    ↳ a-japanhouse
    ↳ a-japanhouse/dirtfrancestrips.jpg
    ↳ 101
    ↳ 101/leaf.tga
    ↳ bbq
    ↳ bbq/bbqgate.tga
    ↳ base_light
sounds
    ↳ escher