ut_eagle_beta_2002_02_28

ut_eagle_beta_2002_02_28
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6.62 MB

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May 12 2023 21:12:22

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ReadMe



* Urban Terror Level *
--------------------------------------------------------------------------------
Title : UT_Eagle Beta 2.1 alpha
Filename : ut_eagle.bsp
Author : Masheen
Date : tbc
E-mail address : *******@**********.co.uk
Homepage URL : tbc


--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
Coming soon


--------------------------------------------------------------------------------
Single Player : No
Gamemodes : FFA, TP DM, TP Survivor,
Follow the Leader, CAH, CTF
Suggested player load : 8-20

New Textures : Yes
New Sounds : Soon


--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : from Scratch
Prefabs used : tbc
Mapobjects used : tbc
Editor used : GTKRADIANT 1.1.2 (Nightly)
Other utilities used : tbc

Known Bugs : Everything

Compile machine : Athlon 1.4 Ghz 256Mb DDR

BSP time : tbc
VIS time : tbc
RAD time : tbc

Total Brushes : [Number of brushes]
DM spawns : [Number of DM spawns]
TP spawns : [Number of TP spawns]
CAH capturepoints : [Number of CAH capture points]
Locations : [Number of trigger_locations, and target_locations]


--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------
: [Title and .bsp name]


--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------
[Whoever you want to give extra credits]


* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
[The legal mumbo jumbo here, I have an example below]

Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is not
to be used, replicated or edited for any other Mod, Total Conversion, Game or
Game Engine.

Arena file


map "ut_eagle"
longname "Eagle"
type "ut_ffa ut_team ut_survivor ut_follow ut_cah ut_ctf"

Stats


File structure


scripts
    ↳ eaglesky.shader
    ↳ eagle.shader
    ↳ eagle.arena
sound
    ↳ eagle
    ↳ eagle/moving.wav
    ↳ eagle/bell.wav
    ↳ eagle/wind1.wav
    ↳ eagle/start.wav
    ↳ eagle/machine1.wav
    ↳ eagle/stop.wav
    ↳ eagle/claxon.wav
    ↳ eagle/wind3.wav
    ↳ eagle/202_wind.wav
    ↳ eagle/machineroom.wav
    ↳ eagle/water.wav
    ↳ eagle/wind2.wav
    ↳ eagle/eagle.wav
    ↳ eagle/truck2.wav
levelshots
    ↳ ut_eagle.jpg
env
    ↳ sw_txts
    ↳ sw_txts/lloydmdm2sky_lf.jpg
    ↳ sw_txts/lloydmdm2sky_ft.jpg
    ↳ sw_txts/lloydmdm2sky_up.jpg
    ↳ sw_txts/arcn_up.jpg
    ↳ sw_txts/eaglesky_skybox
    ↳ sw_txts/eaglesky_skybox/arcn_up.jpg
    ↳ sw_txts/eaglesky_skybox/arcn_bk.jpg
    ↳ sw_txts/eaglesky_skybox/arcn_dn.jpg
    ↳ sw_txts/eaglesky_skybox/arcn_rt.jpg
    ↳ sw_txts/eaglesky_skybox/arcn_lf.jpg
    ↳ sw_txts/eaglesky_skybox/arcn_ft.jpg
    ↳ sw_txts/arcn_bk.jpg
    ↳ sw_txts/arcn_dn.jpg
    ↳ sw_txts/arcn_rt.jpg
    ↳ sw_txts/arcn_lf.jpg
    ↳ sw_txts/lloydmdm2sky_dn.jpg
    ↳ sw_txts/lloydmdm2sky_rt.jpg
    ↳ sw_txts/arcn_ft.jpg
    ↳ sw_txts/lloydmdm2sky_bk.jpg
maps
    ↳ ut_eagle.bsp
    ↳ ut_eagle.aas
models
    ↳ mapobjects
    ↳ mapobjects/switcher
    ↳ mapobjects/switcher/switcher.md3
    ↳ mapobjects/switcher/switcher.tga
/readme.txt
textures
    ↳ sw_txts
    ↳ sw_txts/sl_steel_door.jpeg
    ↳ sw_txts/sw_acilado_sup.jpg
    ↳ sw_txts/sw_acilado_inf2.jpg
    ↳ sw_txts/sw_09_wall02.jpg
    ↳ sw_txts/duggy.jpg
    ↳ sw_txts/woof.jpg
    ↳ sw_txts/lmsky2.tga
    ↳ sw_txts/redandwhite.jpg
    ↳ sw_txts/sl_wooden-garage_tn.jpeg
    ↳ sw_txts/sw_greytr_1.jpg
    ↳ sw_txts/radio_room.tga
    ↳ sw_txts/sw_tracksleepers.jpg
    ↳ sw_txts/cable.tga
    ↳ sw_txts/banner.jpg
    ↳ sw_txts/sw_acilado_cala.jpg
    ↳ sw_txts/sw_acilado_sucio.jpg
    ↳ sw_txts/sky1.tga
    ↳ sw_txts/betok.jpg
    ↳ sw_txts/bar.jpg
    ↳ sw_txts/sign.jpg
    ↳ sw_txts/sw_acilado_sucio2.jpg
    ↳ sw_txts/lmsky2.jpg
    ↳ sw_txts/reception.jpg
    ↳ sw_txts/sl_wooden-garage.jpeg
    ↳ sw_txts/arrow.jpg
    ↳ sw_txts/ut_header.jpg
    ↳ sw_txts/checkpoint.jpg
    ↳ sw_txts/rough_metal.jpg
    ↳ sw_txts/sw_greytr_2.jpg
    ↳ sw_txts/sw_sl2.jpg
    ↳ sw_txts/sw_acilado_inf1.jpg
    ↳ sw_txts/spanky's.jpg
    ↳ sw_txts/push_button_to.jpg
    ↳ sw_txts/sw_50_1.jpg
    ↳ sw_txts/betok_window.tga
    ↳ sw_txts/60.jpg
    ↳ sw_txts/James_wanted.jpg
    ↳ sw_txts/duggy2.jpg
    ↳ sw_txts/eaglesky.tga
    ↳ sw_txts/sw_60.jpg
    ↳ sw_txts/cablecar_room.jpg