certutil -hashfile "ut_crossing_beta-4e6376d5.pk3" SHA256 && compare with 7294977117835b236e9045c0f263e2deaa9dea63cd2ae232dc62af1d766d5e3c
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Size
2.08 MB
Created
July 24 2002
Author
MasHeeN
Version
Not specified
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Peak hour (14d)
May 19, 15:00
2 downloads
Last download
May 22, 2026 15:17
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ReadMe
* Urban Terror Level *
--------------------------------------------------------------------------------
Title : WORKING: ut_crossing_beta
Filename : ut_crossing_beta.pk3
Author : MasHeeN
Date : [The date of the final compile]
E-mail address : *******@**********.co.uk
Homepage URL : [Where your map can be found, or your personal homepage]
--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
[insert a description of what your level contains here]
--------------------------------------------------------------------------------
Single Player : [Yes/No]
Gamemodes : [Which of these? : FFA, TP DM, TP Survivor,
Follow the Leader, CAH, CTF]
Suggested player load : [min to max (e.g. 4 to 20)]
New Textures : [Yes/No]
New Sounds : [Yes/No]
--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : [New Map/Map name of the map you used as base]
Prefabs used : [Name of prefab and author]
Mapobjects used : [Name of prefab and author]
Editor used : [the map editor, for example q3radiant]
Other utilities used : [plugins, texture programs, generators, etc]
Known Bugs : [Things that aren't the way they should]
Compile machine : [List the basics i.e. CPU and RAM]
BSP time : [How long the BSP took]
VIS time : [How long the VIS took]
RAD time : [How long the RAD took]
Total Brushes : [Number of brushes]
DM spawns : [Number of DM spawns]
TP spawns : [Number of TP spawns]
CAH capturepoints : [Number of CAH capture points]
Locations : [Number of trigger_locations, and target_locations]
--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------
: [Title and .bsp name]
--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------
[Whoever you want to give extra credits]
* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
[The legal mumbo jumbo here, I have an example below]
Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is not
to be used, replicated or edited for any other Mod, Total Conversion, Game or
Game Engine.
Arena file
map "ut_crossing_beta"
longname "Crossing BETA"
type "ut_ffa ut_team ut_survivor ut_follow ut_cah ut_ctf"
File structure
12 folders 31 files 8 groups
root files1 files
readme.txt
env1 folders · 6 files
crossing
crossing_bk.jpg
crossing_dn.jpg
crossing_ft.jpg
crossing_lf.jpg
crossing_rt.jpg
crossing_up.jpg
levelshots0 folders · 1 files
ut_crossing_beta.jpg
maps0 folders · 2 files
ut_crossing_beta.aas
ut_crossing_beta.bsp
models2 folders · 11 files
mapobjects / ICE_Doors
AirVentDoor.tga
AirVentLeft.MD3
AirVentRight.MD3
Door34_128x256.tga
HighTechDoor.MD3
HighTechDoor.tga
HighTechDoorBlend.tga
HighTechDoorUnderBlend.tga
MetalDoorLeft.MD3
MetalDoorRight.MD3
ReadMe.txt
scripts0 folders · 3 files
crossingsky.shader
ICE_Doors.shader
ut_crossing_beta.arena
sound1 folders · 2 files
crossing
bell.wav
train1.wav
textures1 folders · 5 files
crossing
engine_black.jpg
engine_panel.jpg
engine_red.jpg
engine_yell.jpg
sky.tga
root files
1 files
readme.txt
env
1 folders · 6 files
crossing/
crossing_bk.jpg
crossing_dn.jpg
crossing_ft.jpg
crossing_lf.jpg
crossing_rt.jpg
+1 more
levelshots
0 folders · 1 files
ut_crossing_beta.jpg
maps
0 folders · 2 files
ut_crossing_beta.aas
ut_crossing_beta.bsp
models
2 folders · 11 files
mapobjects/
ICE_Doors/
AirVentDoor.tga
AirVentLeft.MD3
AirVentRight.MD3
Door34_128x256.tga
+7 more
scripts
0 folders · 3 files
crossingsky.shader
ICE_Doors.shader
ut_crossing_beta.arena
sound
1 folders · 2 files
crossing/
bell.wav
train1.wav
textures
1 folders · 5 files
crossing/
engine_black.jpg
engine_panel.jpg
engine_red.jpg
engine_yell.jpg
sky.tga
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