ut4_urt-portjumps_b2

ut4_urt-portjumps_b2
 Download ut4_urt-portjumps_b2

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10.83 MB

Last Modified

April 30 2012 04:54:12

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ReadMe


UrT-PortJumps

This Map is a Fantasy Map with 2 Ways. The first Way is a Way with Lava (very hot) and the Second Way is a Way with Water where you can cool you after the hot Lava :D


Details...
Map Maker: StolleJay
Map Name: urt-portjumps
Map Version: ? (Dev-Version)
Jumps [Lava-Sector]: 18
Jumps [Water-Sector]: 13
Jumps: 31
Secret-Rooms: 1 (2 Secret-Ways)


Tips...
- On the Finish of the Lava-Sector you can choose 2 Ways. By the Blue Light you go to the first Jump of the Water-Sector and by the White Light you go to the Start Room.
- On the Finish of the Water-Sector you can choose 2 Ways. By the Red Light you go to the first Jump of the Lava-Sector and by the White Light you go to the Start Room.


Information...
You are not authorized to published the map on another site without my name.


Others...
Thanks to all my Map-Testers from the first to the last Version. Without the Testers would the map only half so good!

xSm3agol, jmarc, -xandaxs-, Noxtty*, VeteranWolf, WeisserTiger

Stats


File structure


scripts
    ↳ urt-portjumps.shader
    ↳ glass_rain_fog.shader
    ↳ common+.shader
    ↳ shaderlist.txt
    ↳ common.shader
levelshots
    ↳ Thumbs.db
    ↳ ut4_urt-portjumps_b2.jpg
maps
    ↳ ut4_urt-portjumps_b2.bsp
models
    ↳ mapobjects
    ↳ mapobjects/br_lighting1
    ↳ mapobjects/br_lighting1/br_scone1.qc
    ↳ mapobjects/br_lighting1/readme.txt
    ↳ mapobjects/br_lighting1/Thumbs.db
    ↳ mapobjects/br_lighting1/br_scone2.jpg
    ↳ mapobjects/br_lighting1/br_scone1.md3
    ↳ mapobjects/br_lighting1/br_scone1.jpg
    ↳ mapobjects/br_lighting1/br_scone2.qc
    ↳ mapobjects/br_lighting1/br_scone2.md3
    ↳ mapobjects/br_flowers
    ↳ mapobjects/br_flowers/green_2.tga
    ↳ mapobjects/br_flowers/green_2.qc
    ↳ mapobjects/br_flowers/green_1.qc
    ↳ mapobjects/br_flowers/green_1.tga
    ↳ mapobjects/br_flowers/green_1.md3
    ↳ mapobjects/br_flowers/green_2.md3
    ↳ mapobjects/br_steeldrums
    ↳ mapobjects/br_steeldrums/br_drum5.jpg
    ↳ mapobjects/br_steeldrums/readme.txt
    ↳ mapobjects/br_steeldrums/Thumbs.db
    ↳ mapobjects/br_steeldrums/br_drum5.qc
    ↳ mapobjects/br_steeldrums/br_drum5.md3
    ↳ mapobjects/br_flowers1
    ↳ mapobjects/br_flowers1/br_flower5.md3
    ↳ mapobjects/br_flowers1/br_flower5.tga
    ↳ mapobjects/br_flowers1/br_flower5.qc
    ↳ mapobjects/br_flowers1/br_leaf1.tga
textures
    ↳ wasser
    ↳ wasser/wasserhell.tga
    ↳ wasser/waterfall.tga
    ↳ wasser/wasser_fg_n.tga
    ↳ wasser/wasser_fg.tga
    ↳ urt-portjumps
    ↳ urt-portjumps/floor_dirty_n.tga
    ↳ urt-portjumps/darkblack.jpg
    ↳ urt-portjumps/brick_top.tga
    ↳ urt-portjumps/cement_wall_stone.tga
    ↳ urt-portjumps/floor_stone.tga
    ↳ urt-portjumps/cement_wall_brick_n.tga
    ↳ urt-portjumps/wall_stone_n.tga
    ↳ urt-portjumps/to_lava.tga
    ↳ urt-portjumps/particles2.jpg
    ↳ urt-portjumps/floor_dark.tga
    ↳ urt-portjumps/water_end1.tga
    ↳ urt-portjumps/wall_brick_n.tga
    ↳ urt-portjumps/to_start.tga
    ↳ urt-portjumps/floor_dark_n.tga
    ↳ urt-portjumps/banner.tga
    ↳ urt-portjumps/floor_hell_n.tga
    ↳ urt-portjumps/floor_hell.tga
    ↳ urt-portjumps/brick_bottom_n.tga
    ↳ urt-portjumps/floor_clean.tga
    ↳ urt-portjumps/floor_dirty_slick.tga
    ↳ urt-portjumps/floor_dirty_slick_n.tga
    ↳ urt-portjumps/floor_stone_n.tga
    ↳ urt-portjumps/lava_sector.tga
    ↳ urt-portjumps/wall_brick.tga
    ↳ urt-portjumps/water_sector.tga
    ↳ urt-portjumps/brick_top_n.tga
    ↳ urt-portjumps/Thumbs.db
    ↳ urt-portjumps/cement_wall_stone_n.tga
    ↳ urt-portjumps/brick.tga
    ↳ urt-portjumps/particles.jpg
    ↳ urt-portjumps/cement_wall_brick.tga
    ↳ urt-portjumps/floor_clean_n.tga
    ↳ urt-portjumps/brick_n.tga
    ↳ urt-portjumps/trim_cement_n.tga
    ↳ urt-portjumps/trim_cement.tga
    ↳ urt-portjumps/earth.tga
    ↳ urt-portjumps/lava_end2.tga
    ↳ urt-portjumps/lava_end1.tga
    ↳ urt-portjumps/brick_bottom.tga
    ↳ urt-portjumps/wall_stone.tga
    ↳ urt-portjumps/de-cleanmtl_slick.jpg
    ↳ urt-portjumps/glass_clear.tga
    ↳ urt-portjumps/to_water.tga
    ↳ urt-portjumps/floor_dirty.tga
    ↳ urt-portjumps/qer_clear.tga
    ↳ urt-portjumps/water_end2.tga
    ↳ common
    ↳ common/trigger.tga
    ↳ common/full_clip.tga
    ↳ pr
    ↳ pr/bouteille03.jpg
    ↳ pr/Thumbs.db
    ↳ pr/door008_400x688.jpg
    ↳ pr/door007_400x688.jpg
    ↳ evil1_trims
    ↳ evil1_trims/crude_warn.jpg
    ↳ evil1_trims/Thumbs.db
    ↳ evil1_metals
    ↳ evil1_metals/de-cleanmtl.jpg
    ↳ evil1_metals/mtl_rst.jpg
    ↳ evil1_metals/Thumbs.db
    ↳ evil1_metals/de-r_mtl2.jpg
    ↳ lava
    ↳ lava/lavahell.tga
    ↳ lava/lava_fg_n.tga
    ↳ lava/lava_fg.tga
    ↳ sweetnutz
    ↳ sweetnutz/sn_wood2.jpg
/Description.txt

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