ut4_sewerlair

ut4_sewerlair
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ReadMe




Title : Sewer Lair for UT4
Map Filename : ut4_sewerlair
Filename : ut4_sewerlair.pk3
Release Date : 11/08/2008
Author(s) : Dragonne{TRIAD}
Email Address : ********@*********.net
Homepage : http://www.clantriad.net/
Urban Terror Homepage : http://www.urbanterror.net



Description : It's a spoof of an Evil Genius Supervillain lair set in an underground sewer.
2008 Speedmapping Competition Entry

Additional Credits to : id Software: For making Q3
Silicon Ice Development: For making Urban Terror and so strongly supporting the UT community.

Info about the Author : I'm a typical Online Gaming Addict, NT/Win2k Systems Admin in Real Life™, Picky
and a bit anal about things sometimes. I'm a perfectionist. I wish I could make better
textures. :(


Installation : Extract the .zip file to your q3ut2 folder. DO NOT just rename the .zip to
a .pk3 file, it will not work.

* PK3 File Information *

Map(.bsp) Name : ut4_sewerlair
New Textures : Mostly, and original (a few are SID textures)
New Sounds : yup
New Music Track : naaa


* Play Information *

Bot Support : no
Deathmatch : yes
Follow The Leader : no
Team Survivor : no
Capture The Flag : yes
Capture and Hold : no
Bomb :

* Construction *

Base : From scratch, all original
Editor(s) used : GTKRadiant ver 1.4.0
Other Prog(s) used : FFS_q3map_Radbump_2 for compiling, PSP 6.0 for texture and image editing, Goldwave for sounds, Crazybump for bumpmapping.
Known Bugs : The scripted deathtraps can possibly fall out of sync I suppose. I did as much as I could to prevent it.
Build Time : about 60 hours total
Build Machine : P4 3.4Ghz, 1.5GB
Compile machine : P4 3.4Ghz, 1.5GB
Final Compile time : roughly 15 minutes, including radbump


* Map/Creative Notes *

Just play it!!! )

If you want any models from the map, contact the authors.
If you would like any prefabs made from this map, contact Dragonne.

* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional
levels, and the geometry CANNOT be changed or copied in any way.
If you wish to recreate this level for another game or mod, please
contact me by e-mail.

YOU MAY NOT DECOMPILE THIS MAP EXCEPT TO LEARN FROM IT.

This .pk3 may be distributed over the Internet and/or BBS
systems(like these exist anymore) as long as the ORIGINAL(this)
text file is included in the .zip file.

You may NOT distribute this map/.pk3/.bsp file in any form, edited or otherwise,
commercially or otherwise, without my expressed WRITTEN permission. If you wish
to include this in a compilation of some form, have your people contact my
people and they'll talk, or just send me an e-mail and we'll talk. ;)

Arena file


map "ut4_sewerlair"
longname "Sewer Lair"
type "ut_ffa ut_ctf"

Stats


File structure


scripts
    ↳ mc_pipes.shader
    ↳ ut4_sewerlair.arena
sound
    ↳ mc_pipes
    ↳ mc_pipes/lift-stop.wav
    ↳ mc_pipes/gas_chamber.wav
    ↳ mc_pipes/big_door_stop.wav
    ↳ mc_pipes/cable_start.wav
    ↳ mc_pipes/laser_fire.wav
    ↳ mc_pipes/lift-run.wav
    ↳ mc_pipes/cable_move.wav
    ↳ mc_pipes/ambient_drone1.wav
    ↳ mc_pipes/oven_burn.wav
    ↳ mc_pipes/laser_fire2.wav
    ↳ mc_pipes/cell_start.wav
    ↳ mc_pipes/table_saw_cut.wav
    ↳ mc_pipes/water_falling.wav
    ↳ mc_pipes/water_slosh.wav
    ↳ mc_pipes/water_floodfill.wav
    ↳ mc_pipes/laser_sizzle.wav
    ↳ mc_pipes/plat_move.wav
    ↳ mc_pipes/cell_stop.wav
    ↳ mc_pipes/shark_attack.wav
    ↳ mc_pipes/big_door_move.wav
    ↳ mc_pipes/welcome.wav
    ↳ mc_pipes/cable_stop.wav
    ↳ mc_pipes/fountain.wav
    ↳ mc_pipes/cage_drone.wav
    ↳ mc_pipes/elec_spark.wav
    ↳ mc_pipes/lift-start.wav
    ↳ mc_pipes/time_machine.wav
    ↳ mc_pipes/cryo_freeze.wav
    ↳ mc_pipes/deathsplat.wav
    ↳ mc_pipes/table_saw.wav
levelshots
    ↳ ut4_sewerlair.tga
maps
    ↳ ut4_sewerlair.rad
    ↳ ut4_sewerlair.TGA
    ↳ ut4_sewerlair.bsp
/ut4_sewerlair.txt
models
    ↳ lasergun.ASE
    ↳ mapobjects
    ↳ mapobjects/br_lazergun
    ↳ mapobjects/br_lazergun/br_lazergun1.jpg
    ↳ mapobjects/br_lazergun/readme.txt
    ↳ mapobjects/br_lazergun/br_green.jpg
    ↳ mapobjects/br_lazergun/br_lazer.tga
    ↳ mapobjects/br_lazergun/br_lazergun.jpg
    ↳ mapobjects/br_lazergun/br_red.jpg
    ↳ mapobjects/br_lazergun/br_yellow.jpg
    ↳ mapobjects/br_lazergun/br_lazergun1_n.jpg
    ↳ mapobjects/br_lazergun/br_lazergun.md3
    ↳ lasergun.jpg
textures
    ↳ lasergun.jpg
    ↳ urban_terror
    ↳ urban_terror/ceiling1.tga
    ↳ mc_pipes
    ↳ mc_pipes/signw_crush.tga
    ↳ mc_pipes/control_panel04d.jpg
    ↳ mc_pipes/cryo_cloud.jpg
    ↳ mc_pipes/grate_mucky.tga
    ↳ mc_pipes/slime_water02d.tga
    ↳ mc_pipes/sign_cageroom.tga
    ↳ mc_pipes/foam_muck.tga
    ↳ mc_pipes/block_slime03d_n.tga
    ↳ mc_pipes/banner_red.tga
    ↳ mc_pipes/fountain_base_n.tga
    ↳ mc_pipes/iron_plate02d.tga
    ↳ mc_pipes/metal_rusty01d_n.tga
    ↳ mc_pipes/greatwhite_rev.tga
    ↳ mc_pipes/flameball.jpg
    ↳ mc_pipes/wu_locker.tga
    ↳ mc_pipes/control_panel12d.tga
    ↳ mc_pipes/banner_blue.tga
    ↳ mc_pipes/sign_oven.tga
    ↳ mc_pipes/wu_metalplate.tga
    ↳ mc_pipes/metal_blue01d.jpg
    ↳ mc_pipes/beam_rustslime.tga
    ↳ mc_pipes/arc1.tga
    ↳ mc_pipes/world_map1.tga
    ↳ mc_pipes/sign_exit.tga
    ↳ mc_pipes/beam_rustslime_n.tga
    ↳ mc_pipes/wu_metalplate_n.tga
    ↳ mc_pipes/sky.jpg
    ↳ mc_pipes/pipe01d.tga
    ↳ mc_pipes/metal_shiny03d_n.tga
    ↳ mc_pipes/block_slime02d_n.tga
    ↳ mc_pipes/block_slime01d.tga
    ↳ mc_pipes/sign_lavapit.tga
    ↳ mc_pipes/signw_voltage.tga
    ↳ mc_pipes/flame6.jpg
    ↳ mc_pipes/metal_shiny01d_n.tga
    ↳ mc_pipes/env
    ↳ mc_pipes/env/waterscape_rt.tga
    ↳ mc_pipes/env/waterscape_dn.tga
    ↳ mc_pipes/env/waterscape_up.tga
    ↳ mc_pipes/env/waterscape_ft.tga
    ↳ mc_pipes/env/waterscape_bk.tga
    ↳ mc_pipes/env/waterscape_lf.tga
    ↳ mc_pipes/env/pspbrwse.jbf
    ↳ mc_pipes/poison_cloud.jpg
    ↳ mc_pipes/light_industrial_01d_blend.tga
    ↳ mc_pipes/block_slime02d.tga
    ↳ mc_pipes/metal_plate03d_n.tga
    ↳ mc_pipes/flame2.jpg
    ↳ mc_pipes/effect_zap2.tga
    ↳ mc_pipes/effect_zap3.tga
    ↳ mc_pipes/signw_gas.tga
    ↳ mc_pipes/signw_oven.tga
    ↳ mc_pipes/monitor2a.tga
    ↳ mc_pipes/flame5.jpg
    ↳ mc_pipes/sign_deploy.tga
    ↳ mc_pipes/beam_iron_n.tga
    ↳ mc_pipes/sign_cage.tga
    ↳ mc_pipes/metal_shiny02d_n.tga
    ↳ mc_pipes/metal_ductpanel01d.tga
    ↳ mc_pipes/black_n.tga
    ↳ mc_pipes/lava_evil.tga
    ↳ mc_pipes/control_panel06d_n.tga
    ↳ mc_pipes/fountain_base.tga
    ↳ mc_pipes/grate_steel.tga
    ↳ mc_pipes/bubbles.tga
    ↳ mc_pipes/laserbeam_down2.tga
    ↳ mc_pipes/sign_barracks.tga
    ↳ mc_pipes/metal_rusty02d_n.tga
    ↳ mc_pipes/sign_fire.tga
    ↳ mc_pipes/iron_plate02d_n.tga
    ↳ mc_pipes/metal_rusty01d.jpg
    ↳ mc_pipes/water_tank01d.tga
    ↳ mc_pipes/monitor_frame.tga
    ↳ mc_pipes/signw_cryo.tga
    ↳ mc_pipes/rubber_conveyor.tga
    ↳ mc_pipes/world_map2.tga
    ↳ mc_pipes/signw_sharks.tga
    ↳ mc_pipes/light_halogen01d_blend.jpg
    ↳ mc_pipes/flame4.jpg
    ↳ mc_pipes/beam_iron.tga
    ↳ mc_pipes/sign_tank.tga
    ↳ mc_pipes/glass_fx02d.tga
    ↳ mc_pipes/slime_water01d.tga
    ↳ mc_pipes/monitor1c.tga
    ↳ mc_pipes/door_exit.tga
    ↳ mc_pipes/sign_deathtrap.tga
    ↳ mc_pipes/fountain_flow.tga
    ↳ mc_pipes/monitor2b.tga
    ↳ mc_pipes/metal_rusty02d.jpg
    ↳ mc_pipes/monitor1a.tga
    ↳ mc_pipes/control_panel02d.tga
    ↳ mc_pipes/flame8.jpg
    ↳ mc_pipes/flame1.jpg
    ↳ mc_pipes/monitor_snow.tga
    ↳ mc_pipes/red.jpg
    ↳ mc_pipes/block_slime03d.tga
    ↳ mc_pipes/metal_ductpanel02d.tga
    ↳ mc_pipes/control_panel06d.tga
    ↳ mc_pipes/sign_control.tga
    ↳ mc_pipes/glass_fx01d.tga
    ↳ mc_pipes/metal_plate03d.jpg
    ↳ mc_pipes/sign_time.tga
    ↳ mc_pipes/iron_plate01d_n.tga
    ↳ mc_pipes/laserbeam_down.tga
    ↳ mc_pipes/signw_saw.tga
    ↳ mc_pipes/effect_zap4.tga
    ↳ mc_pipes/light_industrial_01d.tga
    ↳ mc_pipes/water_tank02d.tga
    ↳ mc_pipes/metal_shiny02d.jpg
    ↳ mc_pipes/signw_lava.tga
    ↳ mc_pipes/metal_blue01d_n.tga
    ↳ mc_pipes/fountain_flow2.tga
    ↳ mc_pipes/flame3.jpg
    ↳ mc_pipes/watercaulk.jpg
    ↳ mc_pipes/wu_locker_n.tga
    ↳ mc_pipes/sign_gas.tga
    ↳ mc_pipes/light_halogen01d.jpg
    ↳ mc_pipes/effect_spiral.tga
    ↳ mc_pipes/monitor1b.tga
    ↳ mc_pipes/underwater1.tga
    ↳ mc_pipes/sign_cryo.tga
    ↳ mc_pipes/black.jpg
    ↳ mc_pipes/sign_opencage.tga
    ↳ mc_pipes/sign_crusher.tga
    ↳ mc_pipes/flame7.jpg
    ↳ mc_pipes/iron_plate01d.tga
    ↳ mc_pipes/metal_shiny01d.jpg
    ↳ mc_pipes/greatwhite.tga
    ↳ mc_pipes/metal_shiny03d.jpg
    ↳ mc_pipes/cage_bars.tga
    ↳ mc_pipes/arc2.tga
    ↳ mc_pipes/pipe01d_n.tga
    ↳ mc_pipes/block_slime01d_n.tga
    ↳ mc_pipes/effect_zap1.tga
    ↳ mc_pipes/signw_time.tga
    ↳ mc_pipes/saw_blade.tga
    ↳ mc_pipes/shark_tank.tga
    ↳ mc_pipes/cryo_tank.tga
    ↳ urban_objects
    ↳ urban_objects/fs_metalbox2_end.jpg
    ↳ urban_objects/fs_metalbox2_top.jpg
    ↳ urban_objects/fs_metalbox2_side.jpg
    ↳ urban_terror2
    ↳ urban_terror2/pak3_wd1_wl1.tga
    ↳ urban_terror3
    ↳ urban_terror3/wu_bed_side.jpg
    ↳ urban_terror3/wu_bed_top.jpg

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