ReadMe
FINAL VERSION 16th November 2013
Title : Outback
Filename : ut4_outback.pk3
Release Date : 12th November 2013
Author(s) : John Stevenson (aka <|MTC|>JohnnyEnglish, neep!, CMM|JohnnyEnglish), CMM members
Email Address : ****@***************.org
Description : Small 3 player free for all (last man standing map)
Additional Credits to : id Software: For making Q3 Silicon Ice Development/Frozen Sand LLC: For making Urban Terror and so strongly supporting the UT community.
Other Contributors : Pickles, aka Renton, Picola, helped with textures and testing and thinking stuff.
Very small map, australia theme, designed for 3 players and
knockout/ffa/lms type games. Designed for Urban Zone League.
Also has CTF flags and 8v8 spawns for very boring CTF, also TDM
should work, though never tested.
T E S T E R S
Thanks to the following people who lent their time and patience
to help test.
Markinho, Renton, Nitro, FA|Marvin. thelionroars, JRandomNoob,
HappyDay.
* PK3 File Information *
Map(.bsp) Name : ut4_outback
Textures : Most textures were created by me or Picola using Gimp, some came from cg textures and long forgotten sources.
Sounds : Authentic western australian sounds from freesounds.org, edited using audacity
Models : All my own work
Skybox : Skybox, created by me by hand
Bumpy : Not bothered, nobody put the renderer into 4.2
* Play Information *
Bot Support : Full bot support.
Deathmatch : Yes
Last Man Standing : Yes
Follow The Leader : No
Team Survivor : No
Capture The Flag : Yes
Capture and Hold : No
Bomb : No
Jump Training : No
* Construction *
Base : Think of a mini map
Editor(s) used : GTKRadiant 1.63 - various versions of q3map2
Other Prog(s) used : terragen, gimp, ffmpeg (for video), Misfit Model 3d, 3dsmax7
* Copyright / Permissions *
Authors MAY NOT use this level as a base to build additional
levels, and the geometry CANNOT be changed in any way. If you
wish to recreate this level for another game or mod, please
inform me by e-mail, just so I know it's out there in other
forms, and I might even help. Please retain this text file if you do.
This .pk3 may be distributed over the Internet and/or BBS
systems(like these exist anymore) as long as the ORIGINAL(this)
text file is included in the .zip file.
You may NOT distribute this map/.pk3/.bsp file commercially
without my expressed WRITTEN permission. If you wish to include
this in a compilation of some form, have your people contact my
people and they'll talk, or just send me an e-mail and we'll talk.
PS. Not certain where this template read me came from but it contained enough humour to make me want to "borrow" it.
File structure
scripts
↳ ut4_outback.arena
↳ ut4_outback.arena~
↳ ko_australia.shader~
↳ ko_australia.shader
sound
↳ ko_australia
↳ ko_australia/birds.wav
↳ ko_australia/cicada.wav
levelshots
↳ ut4_outback.jpg
env
↳ ko_australia
↳ ko_australia/sky_lf.jpg
↳ ko_australia/sky_bk.jpg
↳ ko_australia/sky_rt.jpg
↳ ko_australia/sky_up.jpg
↳ ko_australia/sky_ft.jpg
maps
↳ ut4_outback.TGA
↳ ut4_outback.aas
↳ ut4_outback.bsp
models
↳ mapobjects
↳ mapobjects/cmm_advertising
↳ mapobjects/cmm_advertising/adverts1.jpg
↳ mapobjects/cmm_advertising/sign2.jpg
↳ mapobjects/cmm_vodkabottle
↳ mapobjects/cmm_vodkabottle/stoli.jpg
↳ mapobjects/cmm_vodkabottle/readme.txt
/readme.txt
textures
↳ ko_australia
↳ ko_australia/wood2.jpg
↳ ko_australia/wall3.jpg
↳ ko_australia/decal_1.jpg
↳ ko_australia/allpictures.jpg
↳ ko_australia/rolf.jpg
↳ ko_australia/wood3.jpg
↳ ko_australia/glass.tga
↳ ko_australia/wall1.jpg
↳ ko_australia/ground2.jpg
↳ ko_australia/wood1.jpg
↳ ko_australia/light1.tga
↳ ko_australia/metal1.jpg
↳ ko_australia/beercrate.ase~
↳ ko_australia/giddy.jpg
↳ ko_australia/wall2.jpg
↳ ko_australia/modeltrim.jpg
↳ ko_australia/trailor.jpg
↳ ko_australia/crate.jpg
↳ ko_australia/light1_blend.tga