ut4_flakstuff_urt_beta4

ut4_flakstuff_urt_beta4
 Download ut4_flakstuff_urt_beta4

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27.93 MB

Last Modified

August 03 2013 07:58:33

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ReadMe


// -----------------
// English Language:
// -----------------
// I'm using the global sound file from the ET-Mod "noquarter"
// (new named as menu2_server.wav) many thx for the file ;)

// INSTALL
// Write or copy & paste following lines in
// your autoexec.cfg (directory ../etmain):
// The lines with "//" are not needed!
// (create a autoexec.cfg if missing)

// set background music on/off
// ----------------------------------- cut -------------------------------------
bind F12 "vstr fmusic"
set fmusic_on "set fmusic vstr fmusic_off;music sound/music/menu2_server.wav"
set fmusic_off "set fmusic vstr fmusic_on ;music 0"
set fmusic "vstr fmusic_on"
// ----------------------------------- cut -------------------------------------

// If you toggle "F12" then sound will be deactivated.

// "..;music 0" is a little hack, but it works if no
// 0.wav exists ;)

// Happy fun with the background sound :)



// ---------------------------
// German Language (Deutsch):
// ---------------------------
// Für die Hintergrundmusik verwende ich eine Sound-Datei von der ET-Mod:
// "noquarter" (hier umbenannt in "menu2_server.wav")

// INSTALLATION
// Einfach den Scriptteil zwischen "cut" in die autoexec.cfg in das ../etmain
// Verzeichnis kopieren. Die Zeilen mit "//" sind Kommentare und brauchen nicht
// unbedingt mitkopiert werden. Falls noch keine autoexec.cfg existiert, einfach
// anlegen.

// Schaltet Hintergrundsound an/aus
// ----------------------------------- cut -------------------------------------
bind F12 "vstr fmusic"
set fmusic_on "set fmusic vstr fmusic_off;music sound/music/menu2_server.wav"
set fmusic_off "set fmusic vstr fmusic_on ;music 0"
set fmusic "vstr fmusic_on"
// ----------------------------------- cut -------------------------------------

// Bei nochmaligem Druck auf "F12" wird der Sound wieder ausgeschaltet.
// Natürlich kann statt "F12" auch eine andere freie Taste gewählt werden ;)

Arena file


map "ut4_flakstuff_urt_beta4.bsp"
longname "Flakstuff UrT Beta4"
type "ut_ffa ut_team ut_survivor ut_ctf ut_bomb"

Stats


File structure


scripts
    ↳ glassclear.shader
    ↳ engineer_backpack.qc
    ↳ rauch.shader
    ↳ ctftree.shader
    ↳ backpack.qc
    ↳ liquid.shader
    ↳ funkgeraet.qc
    ↳ Laterne.qc
    ↳ tree_temperate.qc
    ↳ ut4_flakstuff_final_UrT_mapcent_crate.shader
    ↳ fuel_can.qc
    ↳ alpha.shader
    ↳ big_shell.qc
    ↳ lights.shader
    ↳ ut4_flakstuff_urt.shader
    ↳ tree_temperate1.qc
    ↳ liquids.shader
    ↳ ut4_flakstuff_urt_beta4.arena
    ↳ safetyglass.shader
    ↳ skies.shader
sound
    ↳ scripts
    ↳ scripts/flakstuff_final.sounds
    ↳ drunk1_chorus1.wav
    ↳ dripping.wav
    ↳ lily-marlen2.wav
    ↳ radio_allies.wav
    ↳ world
    ↳ world/machine_03.wav
    ↳ world/wind_mountain.wav
    ↳ world/fan_slow.wav
    ↳ world/war.wav
    ↳ world/hum.wav
    ↳ death1.wav
    ↳ music
    ↳ music/menu2_server.wav
    ↳ piaf.wav
    ↳ prisoner_cough.wav
    ↳ motor_loop_01.wav
    ↳ machine_03.wav
    ↳ crows.wav
    ↳ phone.wav
    ↳ alarm_02.wav
    ↳ cafemusic.wav
    ↳ gun_fire.wav
    ↳ hq_conconst_a.wav
levelshots
    ↳ ut4_flakstuff_urt_beta4.jpg
maps
    ↳ ut4_flakstuff_urt_beta4.bsp
    ↳ ut4_flakstuff_urt_beta4.TGA
    ↳ ut4_flakstuff_urt_beta4.prt
    ↳ ut4_flakstuff_urt_beta4.srf
models
    ↳ multiplayer
    ↳ multiplayer/kar98
    ↳ multiplayer/kar98/kar98_att.md3
    ↳ multiplayer/kar98/weapon2.cfg
    ↳ multiplayer/kar98/kar98_axis.skin
    ↳ multiplayer/kar98/kar98_3rd.md3
    ↳ multiplayer/kar98/v_kar98_barrel2.md3
    ↳ multiplayer/kar98/v_kar98_flash.mdc
    ↳ multiplayer/kar98/kar98_allied.skin
    ↳ multiplayer/kar98/v_kar98_barrel5.md3
    ↳ multiplayer/kar98/gpg40.tga
    ↳ multiplayer/kar98/kar98_scope_pickup.md3
    ↳ multiplayer/kar98/v_kar98_hand2.md3
    ↳ multiplayer/kar98/weapon.cfg
    ↳ multiplayer/kar98/v_kar98_scope.md3
    ↳ multiplayer/kar98/v_kar98_hand.md3
    ↳ multiplayer/kar98/v_kar98_barrel.mdc
    ↳ multiplayer/kar98/v_kar98.mdc
    ↳ multiplayer/kar98/v_kar98_barrel6.md3
    ↳ multiplayer/kar98/v_kar98_silencer.md3
    ↳ multiplayer/kar98/kar98_scp.md3
    ↳ multiplayer/kar98/kar98_gren_pickup.md3
    ↳ multiplayer/kar98/kar98_3rd_flash.mdc
    ↳ multiplayer/kar98/v_kar98_barrel3.md3
    ↳ multiplayer/kar98/v_kar98_scope2.mdc
    ↳ multiplayer/kar98/v_kar98_barrel4.mdc
    ↳ ctftree
    ↳ ctftree/ctftree.tga
    ↳ ctftree/ctftree2.md3
    ↳ ctftree/ctftree1.md3
    ↳ ctftree/ctftree3.md3
    ↳ ctftree/ctftree.md3
    ↳ mapobjects
    ↳ mapobjects/tree_temperate_sd
    ↳ mapobjects/tree_temperate_sd/highfoliage2.md3
    ↳ mapobjects/tree_temperate_sd/trunk_cut.tga
    ↳ mapobjects/tree_temperate_sd/tree_temperate_high.md3
    ↳ mapobjects/tree_temperate_sd/bush_temperate1.md3
    ↳ mapobjects/tree_temperate_sd/leaves_temperate2.tga
    ↳ mapobjects/tree_temperate_sd/hightrunk.md3
    ↳ mapobjects/tree_temperate_sd/hightree1.md3
    ↳ mapobjects/tree_temperate_sd/floor_leaf1.tga
    ↳ mapobjects/tree_temperate_sd/floor_leaf1.md3
    ↳ mapobjects/tree_temperate_sd/bush_temperate4.md3
    ↳ mapobjects/tree_temperate_sd/bush_temperate2.md3
    ↳ mapobjects/tree_temperate_sd/smalltrunk.md3
    ↳ mapobjects/tree_temperate_sd/leaves_temperate1.tga
    ↳ mapobjects/tree_temperate_sd/hightree2.md3
    ↳ mapobjects/tree_temperate_sd/bush_temperate3.md3
    ↳ mapobjects/tree_temperate_sd/smallfoliage2.md3
    ↳ mapobjects/tree_temperate_sd/smallfoliage1.md3
    ↳ mapobjects/tree_temperate_sd/mediumtrunk.md3
    ↳ mapobjects/tree_temperate_sd/highfoliage1.md3
    ↳ mapobjects/tree_temperate_sd/trunk_temperate.tga
    ↳ mapobjects/tree_temperate_sd/mediumfoliage2.md3
    ↳ mapobjects/tree_temperate_sd/cuttrunk.md3
    ↳ mapobjects/tree_temperate_sd/leaves_temperate3.tga
    ↳ mapobjects/tree_temperate_sd/mediumfoliage1.md3
    ↳ mapobjects/plants_sd
    ↳ mapobjects/plants_sd/grass_green1.tga
    ↳ mapobjects/plants_sd/grass_low.md3
    ↳ mapobjects/skel
    ↳ mapobjects/skel/skel.tga
    ↳ mapobjects/skel/skel02mid.md3
    ↳ mapobjects/electronics
    ↳ mapobjects/electronics/tele.jpg
    ↳ mapobjects/xlab
    ↳ mapobjects/xlab/Thumbs.db
    ↳ mapobjects/xlab/cart.jpg
    ↳ mapobjects/furniture
    ↳ mapobjects/furniture/wood1.jpg
    ↳ mapobjects/furniture/fire.jpg
    ↳ mapobjects/furniture/furnace.jpg
    ↳ mapobjects/furniture/type.tga
    ↳ mapobjects/toolshed
    ↳ mapobjects/toolshed/generator.jpg
    ↳ mapobjects/toolshed/Thumbs.db
    ↳ mapobjects/toolshed/weldtanks.jpg
    ↳ mapobjects/toolshed/tools.jpg
    ↳ mapobjects/br_machinenest
    ↳ mapobjects/br_machinenest/br_nest.jpg
    ↳ mapobjects/br_machinenest/br_sandbags1.md3
    ↳ mapobjects/br_machinenest/br_machinenest
    ↳ mapobjects/br_machinenest/readme.txt
    ↳ mapobjects/br_machinenest/br_nest.qc
    ↳ mapobjects/br_machinenest/br_sandbags1.qc
    ↳ mapobjects/br_machinenest/br_nest.md3
    ↳ mapobjects/br_machinenest/br_bag1.jpg
    ↳ mapobjects/props_sd
    ↳ mapobjects/props_sd/fuel_can.md3
    ↳ mapobjects/props_sd/fuel_can.tga
    ↳ mapobjects/light
    ↳ mapobjects/light/lantern.md3
    ↳ mapobjects/light/bel_orn_m01.tga
    ↳ mapobjects/light/cagelight_a.jpg
    ↳ mapobjects/light/chandlier4.tga
    ↳ mapobjects/light/sconce.tga
    ↳ mapobjects/light/cagelight.blenda.jpg
    ↳ mapobjects/light/sconce2.jpg
    ↳ mapobjects/light/Thumbs.db
    ↳ mapobjects/light/sd_sconce.tga
    ↳ mapobjects/light/bel_lamp_2k_gm.md3
    ↳ mapobjects/light/cage_light.blendn.jpg
    ↳ mapobjects/light/pendant_sd.jpg
    ↳ mapobjects/light/p_nolight.md3
    ↳ mapobjects/light/cagelight_r.jpg
    ↳ mapobjects/light/cage_lightna.tga
    ↳ mapobjects/light/cage_lightn.jpg
    ↳ mapobjects/light/bel_lamp_5k_gm.md3
    ↳ mapobjects/light/chandlier4l.jpg
    ↳ mapobjects/light/pendant2.jpg
    ↳ mapobjects/light/bel_lamp_arm_gm.md3
    ↳ mapobjects/light/cagelight.blendr.jpg
    ↳ mapobjects/light/floor_worklamp.md3
    ↳ mapobjects/light/bel_lamp.blend.jpg
    ↳ mapobjects/light/bel_lamp_10k.md3
    ↳ mapobjects/light/bel_lamp.jpg
    ↳ mapobjects/light/sconce3.mdc
    ↳ mapobjects/radio_sd
    ↳ mapobjects/radio_sd/screen_square.tga
    ↳ mapobjects/radio_sd/iron.tga
    ↳ mapobjects/radio_sd/compostaxisopened.md3
    ↳ mapobjects/radio_sd/radio_scroll2.jpg
    ↳ mapobjects/radio_sd/neutral_sign.tga
    ↳ mapobjects/radio_sd/grid.tga
    ↳ mapobjects/radio_sd/compostaxisopened.qc
    ↳ mapobjects/radio_sd/compostaxisopened.skin
    ↳ mapobjects/radio_sd/radio_scroll1.jpg
    ↳ mapobjects/radio_sd/screen_circle.tga
    ↳ mapobjects/radio_sd/crate.tga
    ↳ mapobjects/temperate_sd
    ↳ mapobjects/temperate_sd/trunk_cut.tga
    ↳ mapobjects/temperate_sd/hightree1.md3
    ↳ mapobjects/temperate_sd/floor_leaf1.tga
    ↳ mapobjects/temperate_sd/hightree1.qc
    ↳ mapobjects/temperate_sd/hightree2.md3
    ↳ mapobjects/temperate_sd/hightree2.qc
    ↳ mapobjects/temperate_sd/trunk_temperate.tga
    ↳ mapobjects/temperate_sd/leaves_temperate3.tga
    ↳ mapobjects/pak75_sd
    ↳ mapobjects/pak75_sd/pak75.md3
    ↳ mapobjects/pak75_sd/pak75-a.tga
    ↳ mapobjects/pak75_sd/pak75.tga
    ↳ mapobjects/miltary_trim
    ↳ mapobjects/miltary_trim/barbwire.mdc
    ↳ mapobjects/miltary_trim/bags1_s2.tga
    ↳ mapobjects/miltary_trim/sandbag1_45s.md3
    ↳ mapobjects/miltary_trim/sandbag1_45.md3
    ↳ mapobjects/miltary_trim/metal_m05.tga
    ↳ mapobjects/miltary_trim/dragon_teeth_wils.md3
    ↳ mapobjects/logs_sd
    ↳ mapobjects/logs_sd/ring.tga
    ↳ mapobjects/br_weedpak
    ↳ mapobjects/br_weedpak/br_weed1.tga
    ↳ mapobjects/br_weedpak/br_weed1.md3
    ↳ mapobjects/br_weedpak/br_weed1.qc
    ↳ mapobjects/shell_sd
    ↳ mapobjects/shell_sd/big_shell.tga
    ↳ mapobjects/shell_sd/big_shell.md3
    ↳ players
    ↳ players/temperate
    ↳ players/temperate/axis
    ↳ players/temperate/axis/engineer
    ↳ players/temperate/axis/engineer/acc
    ↳ players/temperate/axis/engineer/acc/backpack.md3
    ↳ players/temperate/axis/engineer/acc/backpack.jpg
    ↳ players/temperate/axis/engineer/acc/shovel.tga
    ↳ players/temperate/axis/soldier
    ↳ players/temperate/axis/soldier/acc
    ↳ players/temperate/axis/soldier/acc/backpack.md3
    ↳ players/temperate/axis/soldier/acc/backpack.jpg
    ↳ players/temperate/axis/fieldops
    ↳ players/temperate/axis/fieldops/acc
    ↳ players/temperate/axis/fieldops/acc/backpack.md3
    ↳ players/temperate/axis/fieldops/acc/backpack.jpg
/flakstuff-sound.txt
textures
    ↳ chat
    ↳ chat/bedlinen_c02.jpg
    ↳ chat/bedlinenpillow_c02.jpg
    ↳ chat/book_c02.jpg
    ↳ chat/desk1.jpg
    ↳ ivr
    ↳ ivr/brick-med-tan.jpg
    ↳ egypt_walls_sd
    ↳ egypt_walls_sd/debri_m05.tga
    ↳ axis_lab
    ↳ axis_lab/pic1.jpg
    ↳ axis_lab/pic2.jpg
    ↳ cathedrale_wall
    ↳ cathedrale_wall/cathedrale_c09.jpg
    ↳ flakstuff_final
    ↳ flakstuff_final/wine.tga
    ↳ flakstuff_final/wine_c05.jpg
    ↳ flakstuff_final/etfun-logo.tga
    ↳ flakstuff_final/common
    ↳ flakstuff_final/common/mirrortut.tga
    ↳ flakstuff_final/poster04.jpg
    ↳ flakstuff_final/samson.tga
    ↳ flakstuff_final/digits
    ↳ flakstuff_final/digits/xxx0.tga
    ↳ flakstuff_final/digits/xxx3.tga
    ↳ flakstuff_final/digits/xxx2.tga
    ↳ flakstuff_final/digits/xxx4.tga
    ↳ flakstuff_final/digits/xxx1.tga
    ↳ flakstuff_final/wine_c02.jpg
    ↳ flakstuff_final/Thumbs.db
    ↳ flakstuff_final/poster07.jpg
    ↳ flakstuff_final/s_glass.tga
    ↳ flakstuff_final/roteskreuz.jpg
    ↳ flakstuff_final/skies
    ↳ flakstuff_final/skies/dimclouds2-jpw.tga
    ↳ flakstuff_final/skies/topclouds.tga
    ↳ flakstuff_final/wein.jpg
    ↳ flakstuff_final/wine_c01.jpg
    ↳ flakstuff_final/window.jpg
    ↳ flakstuff_final/poster05.jpg
    ↳ flakstuff_final/astro-1.tga
    ↳ flakstuff_final/flag_l_m01.tga
    ↳ flakstuff_final/brand_poster01.tga
    ↳ flakstuff_final/flag.jpg
    ↳ xlab_wall
    ↳ xlab_wall/xmetal_c03.jpg
    ↳ xlab_wall/Thumbs.db
    ↳ xlab_wall/xconcrete_c58m.jpg
    ↳ awf
    ↳ awf/awf_w_m10.jpg
    ↳ alpha
    ↳ alpha/ladder.tga
    ↳ alpha/truss_m06r.tga
    ↳ alpha/fence_c10.tga
    ↳ alpha/truss_m06a.tga
    ↳ alpha/leaves_temperate1.tga
    ↳ alpha/fence_m01.tga
    ↳ alpha/mesh_c03.tga
    ↳ alpha/fence_c11.tga
    ↳ null_beach
    ↳ null_beach/fog.jpg
    ↳ wood
    ↳ wood/wood_m01_usat.jpg
    ↳ wood/wood_m12.jpg
    ↳ wood/wood_m15.jpg
    ↳ wood/wood_m16.jpg
    ↳ wood/wood_m06a.jpg
    ↳ wood/wood_c01.jpg
    ↳ wood/wood1.jpg
    ↳ wood/wood_m02.jpg
    ↳ wood/wood_m13.jpg
    ↳ wood/Thumbs.db
    ↳ wood/wood_walter.jpg
    ↳ wood/wood_m05a_usata.jpg
    ↳ decals
    ↳ decals/oil_slick.tga
    ↳ radar
    ↳ common
    ↳ common/s_glass.tga
    ↳ common/dirtymirror2.tga
    ↳ ut_druglord
    ↳ ut_druglord/dieselsmoke.tga
    ↳ props_sd
    ↳ props_sd/sign_radar.tga
    ↳ props_sd/s_ammo01.tga
    ↳ props_sd/board_cl02m.jpg
    ↳ props_sd/s_casemate01.tga
    ↳ props_sd/s_gun01.tga
    ↳ props_sd/s_generator01.tga
    ↳ digits
    ↳ digits/xxx0.tga
    ↳ digits/xxx3.tga
    ↳ digits/xxx2.tga
    ↳ digits/xxx4.tga
    ↳ digits/xxx1.tga
    ↳ liquids_sd
    ↳ liquids_sd/seawall_ripple1.tga
    ↳ liquids_sd/siwa_water.tga
    ↳ liquids_sd/siwa_shimshim1.tga
    ↳ metals_sd
    ↳ metals_sd/detail_b.tga
    ↳ desert_sd
    ↳ desert_sd/road_dirty_gravel.tga
    ↳ chateau
    ↳ chateau/desk_c04.jpg
    ↳ broken_castle
    ↳ broken_castle/Thumbs.db
    ↳ broken_castle/wall_c03d.jpg
    ↳ snow_sd
    ↳ snow_sd/xmetal_m02_snow.tga
    ↳ snow_sd/coal_snow.tga
    ↳ Test
    ↳ Test/bel_orn_m01.tga
    ↳ Test/xgrid_c01.tga
    ↳ Test/schild-ger-gross.jpg
    ↳ Test/bel_lamp.jpg
    ↳ snow
    ↳ snow/s_castle_c46_on_grid.jpg
    ↳ snow/s_cwood_mo5c.jpg
    ↳ fueldump_sd
    ↳ fueldump_sd/door_m01asml.jpg
    ↳ town_roof
    ↳ town_roof/roof_c03a.jpg
    ↳ awf_props
    ↳ awf_props/tool_m06.jpg
    ↳ awf_props/Thumbs.db
    ↳ awf_props/tool_m01.jpg
    ↳ awf_props/tool_m02.jpg
    ↳ temperate_sd
    ↳ temperate_sd/grass_path1.tga
    ↳ temperate_sd/rock_ugly_brown.tga
    ↳ liquids
    ↳ liquids/siwa_water.tga
    ↳ liquids/Thumbs.db
    ↳ liquids/pool3d_3.tga
    ↳ liquids/ocean_m1.tga
    ↳ liquids/pool3d_5.tga
    ↳ liquids/pool3d_6.tga
    ↳ liquids/ocean_m1.jpg
    ↳ egypt_wood_sd
    ↳ egypt_wood_sd/wood1a.tga
    ↳ factory_sd
    ↳ factory_sd/metal_wall1.tga
    ↳ props
    ↳ props/box_m03.jpg
    ↳ props/board_cl02m.jpg
    ↳ props/sign_m2dm.jpg
    ↳ props/barrel_m01.tga
    ↳ props/base_lamp.tga
    ↳ props/sawblade.jpg
    ↳ props/train_m01.jpg
    ↳ props/box_t_m01a.jpg
    ↳ props/panel_tram3.jpg
    ↳ props/sho_box_c02.jpg
    ↳ props/Thumbs.db
    ↳ props/box_m02.tga
    ↳ props/sho_box_c01.tga
    ↳ props/cable_m01.jpg
    ↳ props/box_m01.jpg
    ↳ props/box_m04a.tga
    ↳ props/panelside_d01.jpg
    ↳ props/box_c02.tga
    ↳ props/file_cab_m01.jpg
    ↳ props/board_c01.tga
    ↳ props/sign_c06.jpg
    ↳ props/board_c03.jpg
    ↳ props/barrel_m02.tga
    ↳ props/train_m06.jpg
    ↳ props/lockers_c02.jpg
    ↳ props/controlpanel_c06.jpg
    ↳ props/sho_box_c03.jpg
    ↳ lights
    ↳ lights/light_m25r.tga
    ↳ lights/light_c01.blend.tga
    ↳ lights/light_m15.tga
    ↳ lights/light_c01.tga
    ↳ lights/light_m4.tga
    ↳ lights/light_m4.blend.tga
    ↳ lights/light_xlight_02.tga
    ↳ town_wall
    ↳ town_wall/church_c01dm.jpg
    ↳ town_wall/town_c61a.jpg
    ↳ ut4_blackhawk
    ↳ ut4_blackhawk/blackhawk_pax_puff.tga
    ↳ skies
    ↳ skies/topclouds.tga
    ↳ skies/nightsky1.jpg
    ↳ skies/sky_5.tga
    ↳ skies/sky_2.tga
    ↳ rubble
    ↳ rubble/Thumbs.db
    ↳ rubble/debri_m05.jpg
    ↳ assault_rock
    ↳ assault_rock/concrete_m02.jpg
    ↳ shaderlab
    ↳ shaderlab/brick-med-tan.jpg
    ↳ metal_misc
    ↳ metal_misc/ametal_m02.jpg
    ↳ metal_misc/ametal_m07a.jpg
    ↳ metal_misc/ametal_m01.jpg
    ↳ metal_misc/ametal_m03dm.tga
    ↳ metal_misc/diamond_c_01.tga
    ↳ metal_misc/Thumbs.db
    ↳ metal_misc/ametal_m04a.jpg
    ↳ metal_misc/ametal_m03.jpg
    ↳ metal_misc/metal_m04dg.jpg
    ↳ metal_misc/metal_m04r2.jpg
    ↳ metal_misc/metal_m04g2.jpg
    ↳ metal_misc/diamond_m03.jpg
    ↳ skies_sd
    ↳ skies_sd/battery_mask_ydnar.tga
    ↳ skies_sd/batterysunfog.tga
    ↳ skies_sd/battery_clouds.tga
    ↳ skies_sd/grimmnight
    ↳ skies_sd/grimmnight/grimmnight_up.jpg
    ↳ skies_sd/grimmnight/grimmnight_bk.jpg
    ↳ skies_sd/grimmnight/grimmnight_dn.jpg
    ↳ skies_sd/grimmnight/grimmnight_rt.jpg
    ↳ skies_sd/grimmnight/grimmnight_lf.jpg
    ↳ skies_sd/grimmnight/grimmnight_ft.jpg
    ↳ effects
    ↳ effects/tinfx3.tga
    ↳ asw
    ↳ asw/Starnberg.jpg
    ↳ asw/brick-dark.tga
    ↳ asw/persil2.jpg
    ↳ asw/ovo.jpg
    ↳ asw/horch.jpg
    ↳ swf
    ↳ swf/metal_m02.jpg
    ↳ swf/spipe_02.jpg
    ↳ swf/door_loper.jpg
    ↳ swf/fuse_box1a.jpg
    ↳ swf/metal_m01.jpg
    ↳ swf/door_m01aaaaswf.jpg
    ↳ swf/ametal_m08.jpg
    ↳ swf/spipe_04.jpg
    ↳ swf/xtrim_cm05.jpg
    ↳ swf/door_m01swf.jpg
    ↳ swf/metal_m03.jpg
    ↳ xlab_props
    ↳ xlab_props/xpanel_c05_light_half.jpg
    ↳ xlab_props/xpanel_c02dm.jpg
    ↳ xlab_props/xpanel_c08.jpg
    ↳ xlab_props/Thumbs.db
    ↳ xlab_props/xradio_c02.jpg
    ↳ xlab_props/panel_m01.jpg
    ↳ xlab_props/xgrid_c01.jpg
    ↳ miltary_door
    ↳ miltary_door/miltarydr_m01.tga
    ↳ miltary_wall
    ↳ miltary_wall/concrete_c05.jpg
    ↳ miltary_wall/concrete_m01.jpg
    ↳ miltary_wall/guardh_I03.jpg
    ↳ miltary_wall/brick_l_01.jpg
    ↳ miltary_wall/concrete_c07bcmp.jpg
    ↳ miltary_wall/mroof_m01a.jpg
    ↳ mapcent
    ↳ mapcent/dc_monster1.tga
    ↳ mapcent/sl_crate_top.tga
    ↳ mapcent/sl_crate_side_2.tga
    ↳ mapcent/sl_crate_side_1.tga
    ↳ mapcent/dc_cage1_front.tga
    ↳ mapcent/jez_crate2.tga
    ↳ mapcent/sl_crate_side_4.tga
    ↳ mapcent/sl_crate_side_3.tga
    ↳ mapcent/sc4_xcrate_top.tga
    ↳ battery_wall
    ↳ battery_wall/wall03_mid.tga
    ↳ battery_wall/wall03_trench.tga
    ↳ battery_wall/wall02_mid.jpg
    ↳ battery_wall/wall01_mid.tga
    ↳ assault
    ↳ assault/Thumbs.db
    ↳ assault/atool_m02.jpg
    ↳ assault/metal_c07a.jpg
    ↳ egypt_floor_sd
    ↳ egypt_floor_sd/marblefloor_c04.tga
    ↳ egypt_floor_sd/block-16sq.tga
    ↳ bbq
    ↳ bbq/dirt05a.jpg
    ↳ bbq/Thumbs.db
    ↳ bbq/road.jpg
    ↳ bbq/dirt05.jpg
    ↳ bbq/dirt05gras.jpg
    ↳ sfx
    ↳ sfx/fan.tga
    ↳ sfx/beam_1.tga
    ↳ doors
    ↳ doors/door_m01asml.jpg
/lm_0000.tga