ReadMe
FINAL VERSION 28th October 2013
Title : Evil Mini Circus
Filename : ut4_evil_mini_circus.pk3
Release Date : 28th October 2013
Author(s) : John Stevenson (aka <|MTC|>JohnnyEnglish, neep!, CMM|JohnnyEnglish), CMM members
Email Address : ****@***************.org
Description : Small 3 player free for all (last man standing map)
Additional Credits to : id Software: For making Q3 Silicon Ice Development/Frozen Sand LLC: For making Urban Terror and so strongly supporting the UT community.
Other Contributors : Pickles, aka Renton, Picola, helped with textures and testing and thinking stuff.
Very small map, arena layout, designed for 3 players and
knockout/ffa/lms type games. Designed for Urban Zone League.
Also has CTF flags and 8v8 spawns for very boring CTF, also TDM
should work, though never tested.
T E S T E R S
Thanks to the following people who lent their time and patience
to help test.
thelionroars, JRandomNoob, Renton (picola)
* PK3 File Information *
Map(.bsp) Name : ut4_evil_mini_circus
Textures : Most textures were created by me or Picola using Gimp, some came from cg textures and long forgotten sources.
Sounds :
Models : All my own work
Skybox :
Bumpy : Not bothered, nobody put the renderer into 4.2
* Play Information *
Bot Support : Full bot support.
Deathmatch : Yes
Last Man Standing : Yes
Follow The Leader : No
Team Survivor : No
Capture The Flag : Yes
Capture and Hold : No
Bomb : No
Jump Training : No
* Construction *
Base : Think of a circus ring, map took around 6 days to build
Editor(s) used : GTKRadiant 1.63 - various versions of q3map2
Other Prog(s) used : terragen, gimp, ffmpeg (for video), Misfit Model 3d, 3dsmax7
* Copyright / Permissions *
Authors MAY NOT use this level as a base to build additional
levels, and the geometry CANNOT be changed in any way. If you
wish to recreate this level for another game or mod, please
inform me by e-mail, just so I know it's out there in other
forms, and I might even help. Please retain this text file if you do.
This .pk3 may be distributed over the Internet and/or BBS
systems(like these exist anymore) as long as the ORIGINAL(this)
text file is included in the .zip file.
You may NOT distribute this map/.pk3/.bsp file commercially
without my expressed WRITTEN permission. If you wish to include
this in a compilation of some form, have your people contact my
people and they'll talk, or just send me an e-mail and we'll talk.
PS. Not certain where this template read me came from but it contained enough humour to make me want to "borrow" it.
File structure
scripts
↳ ko_circus.shader
↳ ut4_evil_mini_circus.arena
sound
↳ ko_circus
↳ ko_circus/monster.wav
↳ ko_circus/madlaugh.wav
↳ ko_circus/weird.wav
levelshots
↳ ut4_evil_mini_circus.jpg
maps
↳ ut4_evil_mini_circus.aas
↳ ut4_evil_mini_circus.TGA
↳ ut4_evil_mini_circus.bsp
models
↳ mapobjects
↳ mapobjects/ko_circus
↳ mapobjects/ko_circus/string.jpg
↳ mapobjects/ko_circus/cmmclownshoes.jpg
↳ mapobjects/ko_circus/yellowrubber.tga
↳ mapobjects/ko_circus/magicbox.jpg
↳ mapobjects/ko_circus/bluerubber.tga
↳ mapobjects/ko_circus/redrubber.tga
/readme.txt
textures
↳ ko_circus
↳ ko_circus/circusdecal4.jpg
↳ ko_circus/wagonwheelwood.jpg
↳ ko_circus/allpictures.jpg
↳ ko_circus/string.jpg
↳ ko_circus/oldtrunk.jpg
↳ ko_circus/exit_sign_green.tga
↳ ko_circus/circusdecal1.jpg
↳ ko_circus/circustentwall.jpg
↳ ko_circus/bluewallpaper.jpg
↳ ko_circus/light1.tga
↳ ko_circus/exit_sign.tga
↳ ko_circus/singleplank.tga
↳ ko_circus/circusdecal2.jpg
↳ ko_circus/redwoodplank.jpg
↳ ko_circus/plasterwall1.tga
↳ ko_circus/treeringcircus.jpg
↳ ko_circus/bathroomtiles.jpg
↳ ko_circus/circussign.tga
↳ ko_circus/stripeddecoration.tga
↳ ko_circus/columntexture.jpg
↳ ko_circus/circustrim2.jpg
↳ ko_circus/whitewoodplank.jpg
↳ ko_circus/net.tga
↳ ko_circus/redwallpaper.jpg
↳ ko_circus/circusdecal3.jpg
↳ ko_circus/sheetceiling.jpg
↳ ko_circus/rope.jpg
↳ ko_circus/circuswalltop.jpg
↳ ko_circus/light1_blend.tga