ut4_dracula

ut4_dracula
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ReadMe


24.05 th 2001,

This is a Quake III Arena - Deathmatch Level

a Level for ID Software's Quake III Arena
Map Title : Dracula
FileName(.pk3) : Dracula.pk3
FileSize(.pk3) : 7.22 Mb
Map Author : Priv
E-Mail : ********@***.ee
HomePage : http://www.hot.ee/privater , http://mpc.vov.ru/

Level Information
MapTitle : dracula
GameType : DeathMatch and Tourney
NumberPlayers : 4-8
SpawnPoints : 8
BotPlay : Yes; Duel with Daemia
Textures : Id's textures and Priv's textures
Sky : by Priv
Scripts : Modified excisting scripts

Sounds : Q3A sounds
Music : No
Enviroment : A midel level
Construction :Completely new work - result of study of technology of creation

Known Bugs : ???


Tech Info
Work Station : Pentium III 700 mhz, 256RAM, GeFor.256 DDR ,Windows 98

Editor Used : Q3Radiant 202
Tools : Q3Build
Compiler : Q3Map v1.0p (c) 1999 Id Software Inc.




The author expresses the special gratitude to the designers
FeniX ( *******@****.ru )and Ckat (****@**********.co.uk)and Nazar (*******@****.crypto.ru)
for the help in creation of this level


Priv © 2001
--------------------------------------------------------------
Quake III Arena © 1999 Id Software. All rights reserved.
--------------------------------------------------------------

Arena file


map "dracula"
bots "sorlag visor urel klesk bones cadavre"
longname "Dracula's Castle"
fraglimit 20
type "ffa tourney"

Stats


File structure


scripts
    ↳ ut4_dracula.shader
    ↳ ut4_dracula.arena
sound
    ↳ world
    ↳ world/firesoft.wav
    ↳ world/demonwind01.wav
levelshots
    ↳ ut4_dracula.jpg
env
    ↳ drac
    ↳ drac/drac_lf.tga
    ↳ drac/drac_dn.tga
    ↳ drac/drac_rt.tga
    ↳ drac/drac_up.tga
    ↳ drac/drac_ft.tga
    ↳ drac/drac_bk.tga
/dracula.txt
maps
    ↳ ut4_dracula.aas
    ↳ ut4_dracula.bsp
    ↳ ut4_dracula.TGA
models
    ↳ mapobjects
    ↳ mapobjects/skull
    ↳ mapobjects/skull/skull.jpg
    ↳ mapobjects/gratelamp
    ↳ mapobjects/gratelamp/gratetorch2.jpg
    ↳ mapobjects/gratelamp/gratetorch2b.tga
    ↳ mapobjects/storch
    ↳ mapobjects/storch/storch.jpg
    ↳ mapobjects/storch/storch_tall.jpg
    ↳ mapobjects/timlamp
    ↳ mapobjects/timlamp/timlamp.tga
textures
    ↳ gothic_wall
    ↳ gothic_wall/oct20clava.jpg
    ↳ gothic_wall/purptileb.jpg
    ↳ gothic_wall/oct20c.jpg
    ↳ gothic_wall/brickwindow_mid.jpg
    ↳ gothic_wall/brickwindow_top.jpg
    ↳ gothic_wall/slateroofc.jpg
    ↳ gothic_wall/church_brick3.jpg
    ↳ gothic_wall/brickwindow_bot.jpg
    ↳ gothic_wall/jumptower_bottom.tga
    ↳ gothic_wall/iron1_brickrust.jpg
    ↳ gothic_wall/jumptowerwork3g.jpg
    ↳ gothic_wall/iron01_e.jpg
    ↳ gothic_wall/metalciclesdark.jpg
    ↳ gothic_wall/streetbricks14.jpg
    ↳ gothic_door
    ↳ gothic_door/archpart6.jpg
    ↳ gothic_door/xian_tourneyarch_med1b.jpg
    ↳ gothic_door/archpart8.jpg
    ↳ gothic_door/xian_dm3arch.jpg
    ↳ gothic_door/archpart9.jpg
    ↳ radiant
    ↳ radiant/notex.tga
    ↳ gothic_light
    ↳ gothic_light/ironcrossltred.jpg
    ↳ gothic_light/ironcrosslt2.blend.jpg
    ↳ gothic_light/pentagram_light1_blend.jpg
    ↳ gothic_light/ironcrosslt2.jpg
    ↳ gothic_light/ironcrossltred.blend.jpg
    ↳ gothic_light/pentagram_light1.jpg
    ↳ common
    ↳ common/invisible.tga
    ↳ base_floor
    ↳ base_floor/proto_grate4.tga
    ↳ base_floor/proto_rustygrate2.tga
    ↳ base_wall
    ↳ base_wall/patch10_beatup2.jpg
    ↳ liquids
    ↳ liquids/pool3d_5.jpg
    ↳ liquids/pool3d_6.jpg
    ↳ liquids/pool3d_3.jpg
    ↳ gothic_block
    ↳ gothic_block/killblock.jpg
    ↳ gothic_block/blocks17slime.jpg
    ↳ gothic_block/blocks11bbroke3.jpg
    ↳ gothic_block/blocks17.jpg
    ↳ gothic_block/blocks9.jpg
    ↳ gothic_block/blocks17j.jpg
    ↳ gothic_block/blocks15_relief2.jpg
    ↳ gothic_block/blocks18b.jpg
    ↳ gothic_block/blocks17i.jpg
    ↳ gothic_block/blocks11d.jpg
    ↳ gothic_block/gkc15c.jpg
    ↳ gothic_block/gkc15b.jpg
    ↳ gothic_block/smblk3b3dim_wall.jpg
    ↳ gothic_block/blocks18c_3.jpg
    ↳ gothic_block/killblock_j2.jpg
    ↳ gothic_block/blocks18cblood.jpg
    ↳ gothic_block/blocks17k.jpg
    ↳ skies
    ↳ skies/blacksky.tga
    ↳ gothic_ceiling
    ↳ gothic_ceiling/ceilingtech03_afinal.jpg
    ↳ gothic_ceiling/stucco7top.jpg
    ↳ gothic_ceiling/woodceiling1a.jpg
    ↳ gothic_ceiling/ceilingtech02_c2.jpg
    ↳ gothic_ceiling/ceilingtech02_d.jpg
    ↳ gothic_floor
    ↳ gothic_floor/largerblock3b3dim.jpg
    ↳ gothic_floor/pj_e3_center2_r.jpg
    ↳ gothic_floor/pent_glow.jpg
    ↳ gothic_floor/largeblockfloor4.jpg
    ↳ gothic_floor/q1metal7_98.jpg
    ↳ gothic_floor/q1metal7_97.jpg
    ↳ gothic_floor/q1metal7_98d_256x256.jpg
    ↳ drac
    ↳ drac/dr_skat.tga
    ↳ drac/pr_win3.tga
    ↳ drac/dr_w3.tga
    ↳ drac/pr_sht~1.tga
    ↳ drac/pr_win4.tga
    ↳ drac/dr_wal1.tga
    ↳ drac/dr_w4.tga
    ↳ drac/dr_w1.tga
    ↳ drac/dr_sht2.tga
    ↳ drac/dr_bor1.tga
    ↳ drac/dr_lt1.tga
    ↳ drac/pr_shif.tga
    ↳ drac/dr_lt2.tga
    ↳ drac/pr_zab.tga
    ↳ drac/dr_win2.tga
    ↳ drac/dr_w2.tga
    ↳ drac/dr_w5.tga
    ↳ gothic_trim
    ↳ gothic_trim/stucco7top.jpg
    ↳ gothic_trim/metalsupport4g.jpg
    ↳ gothic_trim/metalsupport4g_2.jpg
    ↳ gothic_trim/km_arena1tower6.jpg
    ↳ gothic_trim/xian_tourney_trim.jpg
    ↳ gothic_trim/metalbase8a_brick.jpg
    ↳ gothic_trim/baseboard07.jpg
    ↳ gothic_trim/window_a_base.jpg
    ↳ gothic_trim/q1metal7.jpg
    ↳ gothic_trim/columnsupportbottoms.jpg
    ↳ gothic_trim/tower_side2b.jpg
    ↳ gothic_trim/baseboard09_kblue.jpg
    ↳ gothic_trim/baseboard08_e.jpg
    ↳ gothic_trim/baseboard09.jpg
    ↳ gothic_trim/baseboard10.jpg
    ↳ gothic_trim/window_a_bottom2.jpg
    ↳ gothic_trim/border12.jpg
    ↳ gothic_trim/stucco7bord1.jpg
    ↳ gothic_trim/window_a_bottom1.jpg
    ↳ gothic_trim/metaldemonkillblock.jpg
    ↳ gothic_trim/pjwal5q.jpg
    ↳ gothic_trim/baseboard09_p_shiny.tga
    ↳ sfx
    ↳ sfx/flameball.jpg
    ↳ sfx/largerblock3b3x128_pent.jpg
    ↳ sfx/flame6.jpg
    ↳ sfx/flame2.jpg
    ↳ sfx/flame5.jpg
    ↳ sfx/flame4.jpg
    ↳ sfx/flame8.jpg
    ↳ sfx/flame1.jpg
    ↳ sfx/flame3.jpg
    ↳ sfx/beam_waterlight.jpg
    ↳ sfx/flame7.jpg
/ReadMe.txt