ut4_casablanca

ut4_casablanca
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ReadMe



C A S A B L A N C A

Title : Casablanca
Filename : ut4_casablanca.pk3
Release Date : 20th October 2013
Author(s) : John Stevenson (aka <|MTC|>JohnnyEnglish, neep!, CMM|JohnnyEnglish), CMM members
Email Address : ****@***************.org
Description : Small 3 player free for all (last man standing map)
Additional Credits to : id Software: For making Q3, SiD & FrozenSand: For making Urban Terror and so strongly supporting its community.
Other Contributors : Pickles, aka Renton, Picola, helped with textures and testing and thinking stuff.


Very small map, algiers layout, designed for 3 players and
knockout/ffa/lms type games. Designed for Urban Zone League.

Added team survivor spawns for my Biddle

Also has CTF flags and 8v8 spawns for very boring CTF, also TDM
should work, though never tested.


T E S T E R S

Thanks to the following people who lent their time and patience
to help test.

thelionroars, JRandomNoob, Renton (picola), CMM members


I N F O R M A T I O N


* PK3 File Information *

Map(.bsp) Name : ut4_casablanca
Textures : Most textures were created by me or Picola using Gimp, some came from cg textures and long forgotten sources.
Sounds : Both traffic and asteroids (arcade) came from Freesound.org and were converted/edited using audacity
Models : All my own work
Skybox : Skybox, created by me using 3dsmax
Bumpy : Not bothered, nobody put the renderer into 4.2

* Play Information *

Bot Support : Full bot support.
Free For All : Yes
Team Deathmatch : Yes
Last Man Standing : Yes
Follow The Leader : No
Team Survivor : Yes
Capture The Flag : Yes
Capture and Hold : No
Bomb : No
Jump : No
Freeze Tag : Yes

* Construction *

Base : Think of a mini algiers, map took around 6 days to build
Editor(s) used : GTKRadiant 1.63 - various versions of q3map2
Other Prog(s) used : terragen, gimp, ffmpeg (for video), Misfit Model 3d, 3dsmax7

* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional
levels, and the geometry CANNOT be changed in any way. If you
wish to recreate this level for another game or mod, please
inform me by e-mail, just so I know it's out there in other
forms, and I might even help. Please retain this text file if you do.

This .pk3 may be distributed over the Internet and/or BBS
systems(like these exist anymore) as long as the ORIGINAL(this)
text file is included in the .zip file.

You may NOT distribute this map/.pk3/.bsp file commercially
without my expressed WRITTEN permission. If you wish to include
this in a compilation of some form, have your people contact my
people and they'll talk, or just send me an e-mail and we'll talk.

PS. Not certain where this template read me came from but it contained enough humour to make me want to "borrow" it.

Arena file


map "ut4_casablanca"
longname "Casablanca"
type "ut_ffa ut_team ut_ctf ut_survivor ut_gungame ut_ft"

Stats


File structure


scripts
    ↳ ut4_casablanca.arena
    ↳ ko_map2.shader
sound
    ↳ ko_map2
    ↳ ko_map2/casablanca.wav
levelshots
    ↳ ut4_casablanca_ts.jpg
env
    ↳ ko_map2
    ↳ ko_map2/sky_dn.jpg
    ↳ ko_map2/sky_lf.jpg
    ↳ ko_map2/sky_bk.jpg
    ↳ ko_map2/sky_rt.jpg
    ↳ ko_map2/sky_up.jpg
    ↳ ko_map2/sky_ft.jpg
maps
    ↳ ut4_casablanca.tga
    ↳ ut4_casablanca.bsp
    ↳ ut4_casablanca.aas
models
    ↳ mapobjects
    ↳ mapobjects/azlcmb1_jump_plants
    ↳ mapobjects/azlcmb1_jump_plants/fern.tga
    ↳ mapobjects/azlcmb1_jump_plants/cheese.tga
    ↳ mapobjects/azlcmb1_jump_plants/donkey.tga
    ↳ mapobjects/azlcmb1_jump_plants/spikey.tga
    ↳ mapobjects/cmm_palmtree
    ↳ mapobjects/cmm_palmtree/palmtree.tga
textures
    ↳ ko_map2
    ↳ ko_map2/glass2.tga
    ↳ ko_map2/window3.jpg
    ↳ ko_map2/hotelwalls.jpg
    ↳ ko_map2/paving.jpg
    ↳ ko_map2/mosaicfloor1.jpg
    ↳ ko_map2/stuccowall2.jpg
    ↳ ko_map2/concrete_wall.jpg
    ↳ ko_map2/stuccowall1.jpg
    ↳ ko_map2/light1.tga
    ↳ ko_map2/woodplank2.jpg
    ↳ ko_map2/alig1.jpg
    ↳ ko_map2/orangebox.jpg
    ↳ ko_map2/brick12.jpg
    ↳ ko_map2/ali.jpg
    ↳ ko_map2/blockwall.jpg
    ↳ ko_map2/mosaicfloor2.jpg
    ↳ ko_map2/woodplank4.jpg
    ↳ ko_map2/woodplank3.jpg
    ↳ ko_map2/grill.tga
    ↳ ko_map2/painttrim1.jpg
    ↳ ko_map2/woodplank1.jpg
    ↳ ko_map2/window2.jpg
    ↳ ko_map2/crate.jpg
    ↳ ko_map2/path.jpg
    ↳ ko_map2/window1.jpg
    ↳ ko_map2/hotelstuff.jpg
    ↳ ko_map2/casablancadecal.jpg
    ↳ ko_map2/cement.jpg
    ↳ ko_map2/brick1.jpg
    ↳ ko_map2/metalsheet.jpg
    ↳ ko_map2/soil.jpg
    ↳ ko_map2/light1_blend.tga
/casablanca.txt

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