t3h_blazin2_alpha1

t3h_blazin2_alpha1
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ReadMe



README


Title : Blazin 2
Map Filename : t3h_blazin2_alpha1
Filename : t3h_blazin2_alpha1.pk3
Release Date : 12.06.2013
Author(s) : Pretsell
Email Address : ******@********.co.uk
Homepage : http://www.Pretsell.co.uk - http://www.Testies.org


Description


People are still unsure what Blazin actually is...
There are many rumors and storys about it's creation and purpose.
These stories range from it being a nuclear missile launch silo to a sealed mineshaft or oil well.

But what we do know is that it is an ideal training ground for next generation of super soliders!


Installation


Put the .pk3 into q3ut4 and have fun!


Play Information


Bot Support : No
Deathmatch : Yes
Follow The Leader : No
Team Survivor : Yes
Capture The Flag : No
Capture and Hold : No
Bomb : No
Jump mode : N/A
Free For All : No


Additional Credits


A BIG thank you to all involved in the creation of UrbanTerror & other essential stuff.

deck&becker : Creator of fy_blazin (cs-s map). This gave me the idea to re-make it in urt, but it turned out very different to his.


Construction


Base : Windows 7 Black x64
Editor(s) used : GTK Radiant 1.5.0
Other Progs used : Fireworks CS6, Photoshop CS6, PakScape, Notepad++, WinRaR, Q3Map2Toolz


Copyright / Permissions


Authors MAY NOT use this level as a base to build additional
levels. The geometry CANNOT be changed in any way. If you
wish to recreate this level for another game or mod, please
inform me be e-mail. Just so I know it's out there in other
forms and I might even help. Please retain this text file if you do.

You CAN create prefabs from this level though, just please give
the original author the credit for the original construction!

This .pk3 may be distributed over the Internet and/or BBS
systems(like these exist anymore) as long as the ORIGINAL(this)
text file is included in the .zip file.

You may NOT distribute this map/.pk3/.bsp file commercially
without my expressed WRITTEN permission. If you wish to include
this in a compilation of some form, have your people contact my
people and they'll talk, or just send me an e-mail and we'll talk.

Arena file


map "t3h_blazin2_alpha1"
longname "t3h_blazin2 - alpha 1"
type "ut_team ut_survivor"

Stats


File structure


scripts
    ↳ t3h_blazin2_alpha1.arena
    ↳ t3h_blazin2.shader
levelshots
    ↳ t3h_blazin2_alpha1.jpg
env
    ↳ arrakisday
    ↳ arrakisday/readme.html
    ↳ arrakisday/arrakisday_up.tga
    ↳ arrakisday/arrakisday_dn.tga
    ↳ arrakisday/arrakisday_ft.tga
    ↳ arrakisday/arrakisday_bk.tga
    ↳ arrakisday/arrakisday_rt.tga
    ↳ arrakisday/arrakisday_lf.tga
maps
    ↳ t3h_blazin2_alpha1.bsp
    ↳ t3h_blazin2_alpha1.TGA
textures
    ↳ t3h_blazin2
    ↳ t3h_blazin2/t-box.jpg
    ↳ t3h_blazin2/tarmac.jpg
    ↳ t3h_blazin2/metal.jpg
    ↳ t3h_blazin2/concrete.jpg
    ↳ t3h_blazin2/t-box-l.jpg
    ↳ t3h_blazin2/testies_banner.jpg
    ↳ t3h_blazin2/chainlink_fence.tga
/t3h_blazin_alpha1.txt

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